If the new aiming worked, I’d probably agree to some degree; however, I found it extremely unreliable and inaccurate. Most of the salvos would fall way too far ahead of the target; I assume that’s because the AI can’t account for maneuvering, like Air Arcade’s aiming circle.
That’s why I prefer manual aiming hahah. Which is what I used to use in Naval Arcade. Sadly that is no longer an option :(
The rapier is so ass it’s not even funny lmao.
Better off throwing a tube of pringles at a passing plane instead.
Or a rich tea biscut.
The missile does almost no damage, might be the proxy fuze being too large
The firing angles are diabolical. For a whopping 156 degrees frontally (+/-78 degrees off the centre line) it’s gun depression is a +23 degrees. There’s a bit of leeway in missile guidance but if I’m understanding the data-mine correctly it’s 15 degrees, so good luck targeting anything below +8 degrees above the horizon frontally, as good luck swinging the hull around to allow you to fire down, that’s not even touching the next point.
The missile (Mk.1E at least) is super sluggish especially at range, snappy movements make it want to oscillate like a drunk squirrel on a washing line, especially when trying to fire in the frontal aspect.
The Tracking radar is kinda bad when trying to lock directly above the SAM, at least it has IR-Track I guess
The platform itself is a M113 in a frock, so uh, mobility is more of a suggestion that a thing. Good luck trying to swing the hull around to get “a” shot off.
It’s not foldered so you have to research a bad AA before “good” ones like the Stormer or OSA
helicopters are most efficient near the close helipad, about 5km away from the enemy spawn. over such distance, a difference of 300 does not compare to the tracer issue. having an “insane radar” also makes no difference to helicopters, they are already easy to detect. flarakrad can actually go hull down and become very dangerous to some helicopters (pantsyr doesn’t benefit from hulldown that much, the turret is too big).
You guys reporting my message explaining exactly how the Pantsir is superior to the FlaRakRad and Adats is laughable. Even further proving my point.
Children.
Well the Click-Bait is a premium and Gaijin has a faux rule about not selling top tier premiums. Even though 12.0 has nothing to uptier to and therefore always sees 11.0 downtiers. It probably should be 12.0 but again, “no top tier premiums”.
As for the tech tree variants, maybe. If the M1A2 variants that got DU armor and the M829A3 had such, and there was a 13.0 BR, could agree see that. But until then, no. They’re fine where they are at. Im not sure why there is such a feet dragging on decompressing groujd vehicles but again, balance doesn’t appear to be sometbing devs care about.
This has been one of the worst updates to date. And not just speaking of all the bugs it released with, but the blatant bias towards air forces in any mode is just downright disgusting.