Choice for arcade is probably the best, since it’s the unrealistic game mode.
Remember, this dude thinks compelling gameplay is loud noises and bangs. They literally said that learning skills and improving in a game is not fun. They’re basically an ipad kid.
I spent over 500 bucks in this game. Buying and researching. I buy because i have job. And its my choice, not yours. So hope that helps you understand why people spend money. :) have a nice day man. Also to further explain to young fellas. I make good money. I would rather work and make money, with time. The spend it grinding on a game and make no money. As the items are not expensive. Spending 2000 hours grinding vehicles. Well now, multiply 2000 even times minimum wage lol. Thats alot of money to be made. Rather spend that time in real world, and buy my items fast saving time so i can make more money.
Before this current update you could use Naval RB aiming in Naval AB:
Are we getting camouflage trophy box for this update?
Why not to just add Air AB/RB score from AI targets - 1/2 (while 4/5/9 player target preserved) and be good with that? Now you going to completely ruin the camo task progression making it practically unobtainable within lifespan. The only armament is 2 bombs, Karl.
Didn’t Gaijin state in one Devblog not too long ago that they didn’t see the point or enough of a justification to add the R-77-1 to the Su-27 family because its numbers were marginally better than the standard R-77? And that they didn’t believe it would equate to much of a change?
If I remember correctly, they said something very similar back during the Abrams Armor devblog regarding the M829A3.
So…what prompted the change of mind? Why was a slight performance improvement for a missile able to be added but not a purpose-built improvement for a long dart to not be implemented?
Seems a bit hypocritical or unfair, does it not? Or is that just me and I remember something incorrectly?
“its just you bro”
They did indeed. It’s the same argument when they said, according to Gaijin only, that there wasn’t enough information about the DU in the m1 abrams to include DU in the hull, then used the Swedish test trials in the same article that said there was DU.
Seems a bit…wrong.
Scout drones
Do you know how to stop scout drones from going up and down when you leave the drone?
It used to just fly a straight path but for me it longer does this. It makes the Picture in Picture mode completely useless
I hope this isn’t a bug and just a setting I can toggle. Absolutely annoying
Sooooo, why is the F-18C for Finland still 14.0? 🤬
Because it’s where it should be, we just dont have a 14.3
ADATS is more dangerous to helicopters
100% cope. Thanks though.
I don’t know if you have any experience fighting every top tier spaa with helicopters, but I do. let me elaborate:
pantsir missile emits smoke in its first stage (several seconds). this means i can disable hud, locate the “cloud” and start parrying. alternatively, i can go behind cover and still, the enemy missile launch would reveal their position.
adats’ missiles didn’t have smoke before, and now they have no tracer as well, meaning it’s practically impossible to find its missile (and the spaa) to start defending yourself in time.
let’s also not forget that the pantsir is a less armored, bigger target with a less smart player behind it.
The Jungle map rework is a disaster, all the same open sight lines with none of the concealment on the ground. It’s the worst map ground vehicle experience I have ever had in a game, including Attica and even World of Tanks maps.
Helicopters can’t be touched by AAs.
Only unfair thing are those M1s still sitting at 11.7.
I dont know what this means. Like the early M1 Abrams with the 105mm? Or like the 120S and HC? Are you trying to imply they should be 12.0, or lower?