War Thunder Has a Problem – And We Are Part of It

For many players, War Thunder is more than just a game. It has been a hobby, a passion, and a major part of their gaming lives for years. That is exactly why so many veteran players are concerned about the direction the game is taking.

The central argument is that War Thunder has become increasingly dependent on grind, fear of missing out (FOMO), and a constant stream of new vehicles rather than strong gameplay and meaningful innovation.

For nearly a decade, this model worked because there was an enormous backlog of famous tanks, aircraft, and military vehicles that could be added to the game. Every update brought something new and exciting for players to pursue. However, as that backlog begins to run out, critics argue that the quality of new content is declining. More copy-paste vehicles, repetitive premium releases, and low-effort additions have started to replace the unique and memorable content that once defined major updates.

At the same time, many players believe that the core gameplay has not evolved enough. Most battles still revolve around capturing points, draining tickets, and repeating the same formula match after match. Older game modes often provided more variety, teamwork, and a stronger sense that individual actions could significantly influence the outcome of a battle.

Balance concerns are another major source of frustration. Some players feel that certain nations receive more favorable treatment than others, while bug reports and historical evidence are not always evaluated by the same standards. Whether every accusation is justified or not, poor communication often fuels these perceptions and damages trust between the developers and the community.

Many critics also question the game’s development priorities. While new premium vehicles, event rewards, and additional grind opportunities continue to appear, long-standing issues such as sound design, map quality, game modes, tutorials, and overall quality-of-life improvements remain unresolved. New players in particular face a steep learning curve and often receive very little guidance from the game itself.

However, the responsibility does not lie entirely with Gaijin. The community also plays a role in creating the current situation. Players frequently criticize expensive premium vehicles and copy-paste content, yet many still purchase them. From a business perspective, sales are the clearest signal of what customers want. As long as these products continue to generate strong revenue, there is little incentive for the company to change course.

A powerful example of community influence occurred during the 2023 economy controversy. Following widespread criticism and a massive wave of negative reviews, Gaijin reversed several unpopular changes and publicly addressed player concerns. This demonstrated that organized, constructive feedback can have a real impact when the community acts together.

The proposed solution is not to abandon War Thunder or attack individual developers. Instead, players should support high-quality content, provide constructive feedback, and focus their criticism on decisions rather than people. By speaking with a unified voice and rewarding quality over quantity, the community can help shape the future of the game.

Ultimately, the message is simple: most players do not want War Thunder to fail. They want it to return to the qualities that made them fall in love with it in the first place—passion, innovation, authenticity, and enjoyable gameplay. For that to happen, both Gaijin and the community must be willing to change.

49 Likes

This.
I’ve seen way too many people complaining about Gaijin doing this and that and then they proceed to buy the very next premium vehicle that comes around.

What’s worse, I’ve seen people complaining about OP premiums ruining the game for everyone. The very same premium they bought as well.

WT community is shooting itself in the foot by not voting with their wallet.

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I completely agree, we need to fight for the game we love.

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Dudes will watch one youtube video and type ts

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Unfortunately, management can’t admit that the current maps have been terrible for years, and they can’t fire the mapmakers and the people who make them.

The funniest thing is that if you open Steam and look at the reviews, the vast majority agree that they can’t make maps. Yet Gajin is doing nothing about it.

From this, I conclude that they don’t care. But how can they not care? What’s so hard about firing everyone and hiring new people who will properly understand the game from an outside perspective? I strongly suspect that the developers’ wives/girlfriends are in their positions. It sounds stupid, but I can’t think of any other reason why the company isn’t addressing the root of the problems within the team.

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@Smin1080p_WT

Since we are already on the topic of community communication and how player sentiment is perceived, I actually have a question out of genuine curiosity.

How does the team (Community Managers, Developers, etc.) handle feedback that is discussed outside of the official forums or the bug reporting platform?

There are massive War Thunder communities on platforms like Reddit, YouTube, and various Discord servers where a lot of very detailed and valuable discussions regarding game balance, mechanics, and general feedback take place. Is this external feedback actively monitored and taken into consideration to gauge the general player sentiment, or does the team strictly rely only on the official forums?

Sometimes it feels like there is a bit of a disconnect between what is heavily discussed on external platforms and what is officially acknowledged, so I would love to know how Gaijin approaches this.

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Warthunder could come to a brick of war with the community. If gajin wont fix this, they will fall to their end.

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Do not worry mate.

We have an infantry mode no one asked for.

If we can’t grind vehicles we will just grind other kinds of weaponry 🇫🇷🦉
That way War Thunder will surely stand the test of time

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Gajin wants us to get distracted from the actual problem. It started way back when groind forces came out

Premiums should be copy-paste more often than tech-tree.

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Not another slop video

This is not true

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absolute champs then.

A lot of people don’t realize that talkin in money nullifies all verbal complains (70 dollar preorders and senrai maidens for example)

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theres nothing we can really do here gaijin wont fix the game probally and will still ship out slop the end is inenvitable i still hold hope that they will wake up and realize that they are killing this game. but all we can do is stand united against their choices

You see a Post full of very real criticism
You see a Video also full of real criticism

and your Answer is:
Oh no, slop ?

This is not how a discusion works

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Another doom video about how WT is dying,ah yes. Seen a few of those over the last 13 years i am playing. Except WT is most popular it ever been.

and for how long will that last hmm? when will the new players also notice that the game is not that good? and you dont get to talk bro you bought that premium slop i really dont know why youre in this diskussion and why you are blind to the facts but i get it you dont want youre faviorite game to die but its gonna happen if we dont do smt

1 Like

It isn’t just dying like that anytime soon.

And there are a lot more arguments than just one in the room.
If you think the game is fine then I can not say much against that.

But there are many issues this game does have wich need to be addressed at some point.
This isn’t a wave of pure hate.
This is an outcry for gaijin to improve the game so that everyone can enjoy it.

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Yea lads good looks you’re not part of the sheeple that have money you’re part of the sheeple that are broke