War Thunder "Dance of Dragons" - Changelog

I didn’t say it was, i said any resulting change in performance would. That is after all what Gaijin base their BR placement on.

But you are correct, an increase to 11.7 would result in it facing 13.7 jets and that might make to big of an impact on its performance for it to be viable, but again, we’ll see.

I’m not gonna discuss any hypothetical current BR placement and only the change in BR as a result of performance change from the addition of HEVT and Thermal Tracker.

I’ll not report the thing, because it will be useless, but did you know by touching the controls again you screwed people’s mapping?

Now, when I try to reset the view in Air (custom controls*) It doesn’t work until I release “enable axe” touch.

To fix it, I changed the “reset axe value” with the same touch than before without the touch to “enable axe”

It work, but bombs are dropped too, what a nice controls interaction 😥

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IF fiat 6614 elevation is 17/65 then R3 T106 probably has that much too

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Reporting an issue is not useless. Sadly we need a report for issues to properly be forwarded, tracked and logged.

Please use the bug report site to report issues. If you don’t want to report it that’s your personal choice to not do so, but reports are needed to see an issue resolved properly.

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well the tornodo premium and the av8b premium are the same br, same 1000lb bombs but the tornado gets a better multiplier. Its just not uniform between nations, or not fully explained correctly on how they are coming up with the base multiplier

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I kindly ask you to provide the devs with the following feedback:

  • It is extremely annoying that gaijin feels the need to overwrite customized button and key assignments in every 2nd update.
  • Even if you have saved your settings and reload them after an update it doesn’t help as the “saved” setting are changed too.
  • It takes depending on the complexity of your settings ages to restore the previous settings.
  • If you have played roughly 20k battles with the same settings you might agree that most of your actions (based on your settings) are based on automated actions which makes it even harder to reproduce them outside live matches.
  • Based on the already provided feedback in this thread almost nobody feels affected - the only logical conclusion is that this might be limited to console players without MnK usage.
  • If you use a Joystick and a controller (mouse just for looking around and manual gunners) exclusively in Air RB you might understand the trouble such unwanted changes produce on my end.

Thx upfront for forwarding my feedback!

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by the way,the gbu31 38 cant be use on the france f16a, Because lack of something.

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Why not on the ROCAF one too?

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Yes, but different ranks, the Tornado is rank 8 and the AV-8B is rank 7.
Their RP/SL modifiers are also different due to the tornado being an event vehicle and not a premium whilst the AV-8B is a premium vehicle.

I don’t think nation matters, i think it has to do with the rank and RP/SL multipliers of the vehicle.

compare the different Tornados in Germanys tree, you have two at 11.3 but one is rank 8 and not premium and one is rank 7 and premium. Then you have a tech tree 11.7 at rank 8 as well.

I dont see the fixes for the Sholef V1… you know, the big old report list that had been made about it…

So the ADATS gets screwed over. Again. With zero recompense. Again.

Rest of the update doesn’t impress me, especially not the continued butchery of maps.

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Yeah I don’t get the nerfing of the ADATS.

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Why does the US get three new aircraft when Japan and Sweden get none? What is this nonsense?

Would imagine having a defense budget bigger than both of their’s and the next eight or so countries combined plays a major reason why the US has more of X, Y, and Z. Not saying it’s right or wrong, just that it’s a fact.

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The new secondary Armaments screen is nice, BUT the button to close it is on the bottom left of the window, labelled “Back”. Almost every other window (e.g. research tree, modifications screen) has the decades-long windows standard of an ‘X’ at the top-right of the window. It is muscle-memory to go to the same place to close a window.

Inconsistency of the location of standard button functions is confusing.

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Not fixed - sux

VR Tank Aiming is Broken // Gaijin.net // Issues

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Would you imagine a game fairly dividing who gets new toys so some people aren’t just screwed while certain others get obviously favoured? It’s not just about the US getting 2-3 planes each update, it’s about them getting that many while others get none.

If this happened to Russia the forum would be flooded with “russian bias” posts, but when it’s US bias somehow people dont say anything

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Crew voice echoes.

The last update introduced a strong crew voice echo, which was rolled back due to being unpopular. This update has re-introduced an echo, albeit less than before. Can the echo at least be made an option to turn off??

It’s in no way realistic. Yes, a museum tank with most of the interior stripped might echo, but real tanks are packed with equipment, ammo and people. The echo is not realistic, it’s unpleasant, distracting and makes the voices harder to understand.

@Smin1080p_WT

Any chance we can get some dev insight as to why the only two “heavy” tanks in the Swedish ground tree, that being the new KV-1A and the Tiger II, are locked behind paywalls and not part of the main tech tree?

Hopefully it’s not a “don’t worry, we plan to add more later”. We know that. Seems like a fairly scummy move to put them both behind a paywall.

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Again, I’m not saying it’s right or that I agree with it. It’s been pointed out that the big three just happen to have more to give than other nations factually speaking. For example, look how many variants of the F-16 there are and then remember that is one plane inside the entire US’s air arsenal and some countries just have the Typhoon/Eurofighter left without digging into subtrees that seem to piss people off.