That is their default EULA, or was at some point. Undated, so it’s hard to say if it’s current or which statements it “supersedes.” Again, website hasn’t been touched in seven years.
Also, to be a valid legal EULA, as a user you have to at least click through that when you installed BattlEye, or had it installed today. I was asking if anyone had seen the clickthrough EULA yet.
Yeah, that’s not how EULAs work. Gaijin paid the license fee, but you’re the end-user (the EU in “EULA”). You do need to consent, at least by clickthrough, to any separate executable on your physical hardware.
PS: By the way, note the bit you clipped out as “excess” from that undated EULA: “Licensor [meaning BattlEye] provides BattlEye on an “as is” basis without warranty of any kind. Licensor neither guarantees the correct, error-free functioning of BattlEye nor is Licensor responsible for any damage caused by the use of BattlEye.”
I’d like to direct you to the Berkshire Hathaway Website
This is one of the most expensive companies on the world, and their website looks like it was made in 1993. A logical and reasonable person would know that just because you don’t have a Fiverrr/wordpress website with a crazy wild GUI, doesn’t mean your product is bad, major fallacy there.
It’s always funny to see so many people online complaining about cheating, relating with them, but then still seeing some idiots in the community actively try to disprove literal facts.
I just hope the new anticheat is enabled for arcade too.
You’re pointing at a website that says it was updated less than two weeks ago.
You’re claiming that because websites can LOOK old, an undated EULA and a privacy policy on a site that has had no updates of any kind in over seven years has some legal validity a user should rely on. Not how this works, I’m afraid.
On Battleye, if the EULA is on their website, it does not matter when/if it was updated. That will be the standing agreement.
That is quite literally the Legal Validity for the users LOL
If they have not provided an “updated” one ANYWHERE to the END-USERS, then this is the legally binding EULA, despite it “not being updated”
Well, I have been reading a list of BattlEye games, and I think I may have been too worried, hahah.
Enlisted, ArmA 3, PUBG, XDefiant (RIP), GTAV, Heroes and Generals (RIP)…
I’ve played all of those and I never had any issues regarding false positives so far, so I hope it will still be the case with War Thunder!
That being said, the recent exploit that allowed people to abuse the system to target arbitrary players and cause false positives still kinda worries me.
There are some VERY toxic players on this community which I can perfectly imagine going as far as to exploit this if they could just to ruin someone they dislike, someone who killed them fair and square, etc.
Mate, Battle Eye is very damn effective.
You’re in this world assuming it’s gonna magically stop hackers but completely neglect the fact that hackers are coders. This is why they are used in governments. Compared to EAC->you move a few files around it cannot detect this.
Battle eye however will detect the files being moved around, scan which files are the actual hacks, and operate as needed.
Anyway for those who read this. If you aren’t sure what Stona is saying. To put it bluntly. Cause way you write Stona is like trying to read medieval English, really dang on confusing.
Simplified Stona paragraph->EAC go bye-bye, Hangar, Music, Voice, Userskins, Custom Sights and so on will not get you banned with Battle Eye. If it accidentally does->File a support ticket.