Vympel R-73 'ARCHER' - History, Design, Performance & Discussion

I’m aware of these issues, the videos would be useful to show it though. Gaijin is probably still working on it seeing as they made some changes.

I’ve seen some videos of R-73 from 80s or 90s and it’s pathing looks A LOT more aggressive towards the target IRL , pulling aggressively
towards the target in a more direct route.

while in game it just tried to go parallel to the target lol

Well, yes. It’s a dogfight missile afterall. It is meant for very short ranges, in spite of the fact that it out-ranges the R-60 series.

“It is a dogfight missile.” It’s IRCCM should be good in dogfight ranges then?

Ok then, then why does it get flared at 1.5 KM range where the 9M would have hit.You only get 1 shot on an F-16 in the MIG-29 anyway, if it misses you die. This missile needs some reworking or flares are too busted in this game, being too good.

İt wasn’t a side or front aspect shot either , it was a top/rear aspect shot that had direct view of the nozzles , and it was quickly transitioning to rear aspect , yet it still got spoofed

I even waited 2 seconds before firing to increase the chance of CM rejection because I know this garbage missile would most likely get flared and yet it still did get flared. Absolute garbage

I’ve had it work many times but not work a lot more times, even under great firing conditions.
What I want is reliability, like the 9M.

The only target it hits %90 is level 20 F-4S players.

If the info i read is true, then they also need to start modeling Soviet flares which were apparently more effective vs 9M and Western flares which were found to be weak vs soviet IRCCM according to my limited knowledge. (might be wrong correct me if that is the case)

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It doesn’t need a rework. It’s performing as it should, more capable IRCCM will come on future ordnance.

Loving the thrust vectoring

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The guidance can be improved, but that doesn’t really argue against the IRCCM point.

So the IRCCM getting spoofed vs an Afterburning F-16 at 1.5KM is alright?

Meanwhile 9M requires you dump half your flares while actively evading. Just 1 tap flare the R-73 lmao.

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I haven’t needed more than one or two flare pops to evade a 9M, it’s stupid easy.

Yeah to avoid aim9m isn’t about how many flares you dump but when you use the flares and how you move after using them

Good luck moving out of its way at 1.5 km or when low energy. Meanwhile the R-73 simply eats 1 flare

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The Irccm of the two missiles are not the same so they don’t perform the same

Yes you are right, the IRCCM on R-73 is simply trash, as can be seen here from 10 minutes ago. Maybe you’d know if all you ever played was not Britain. Even a 9L would have hit here.

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That doesn’t counter my point and i have planes that have the r73 and ones that have 9ms

Yes your point is true , R-73 has an IRCCM that doesn’t work 9/10 times , while 9M has a practical IRCCM that works most of the time.

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They don’t have the same type of irccm so it will perform different

Yes that’s what I’m saying , I agree with you. The one on R-73 simply doesn’t do anything most of the time it’s a gimmick.

I know how both of their İRCCMs work.

Reheat off and possibly the best possible flare launcher location. Right under the engine and shoots off to one side.

The IRCCM of the R-73 was good, but wasn’t that good;
image
A short burst of flares is enough to decoy it. Also this trial is using GR.1/1A which means an outboard BOZ-107 pod which is a very poor location to decoy from.

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I think the issue here is that people are taking early methods of IRCCM as “should almost never be decoyed by flares” instead of “will resist being decoyed by flares sometimes”.

The other issue is probably from the fact the 9M seems to reliably hit through flares by comparison, since it shuts the seeker off and uses inertial guidance, and players are still flaring 9M’s as it they were 9J/H/L’s and expecting it to work (turning hard and dumping flares while maintaining a single direction), and as such, the R-73 users are displeased by the fact their missile isn’t doing the same, irrelevant of the fact that they dont work the same and the 9M’s success is simply due to it abusing bad players poor game knowledge.

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Hopefully gaijin will fix the flight path for thrust vectoring missiles. Currently they always take the worst path possible. Hopefully they will fix it before we get more modern thrust vectoring missiles