Visual Improvements to Eastern Europe and Poland!

We’re pleased to present visual improvements to two more Ground Battle locations: Eastern Europe and Poland, coming in the next major update!

Eastern Europe

Eastern Europe is one of the most popular locations in Combined Battles, and also one of the earliest ground maps to be added to the game. We’ve gone ahead and refreshed the appearance of this much loved location, making it more detailed, natural and lively. The main battle area and its surroundings are now more distinct with a strong autumnal vibe. The vegetation and trees have been reworked too — plant life more typical for Eastern Europe is now more abundant, such as conifers with tall trunks. The landscape is easier to see through now too due to the taller trunks and higher foliage. The urban section of the map has also been transformed, with the architecture as a whole reworked and improved. Buildings and bridges have been improved with more realistic detail.

Inside the town and beyond its boundaries, many small objects and fences dot the landscape, making it feel a lot more natural and lived in. Eastern Europe is now visually a lot prettier, but the gameplay and flow of the map remain the same, for those of you who’ve played hundreds of battles here it won’t take much time to settle in!


Poland

Good old Poland! It’s incredible to think of the sheer number of battles we’ve all fought here, how many points we’ve captured and all the times we’ve rumbled through these narrow streets. We’re proud to give one of the earliest ground locations a big visual update! All of the buildings and structures have been reworked, and countless small destructible objects have been added. Some examples are window frames, drainpipes, flower beds, railings, and a host of small details to make the location feel a lot more real and lively.

There have also been some noticeable changes outside of the town too. Firstly, vegetation has been completely reworked, unnaturally large bushes that hid tanks have been removed, and new grass has been added. Secondly, the prominent rocks and stones around the landscape have been visually reworked. We’ve put a lot of extra attention to the look of the soil and roads, intersections and the banks of the lake in the middle. That’s not all, we’ve also added a few easter eggs to the map too, but no hints, you’ll have to discover them yourself! Make sure to post on our social media if you find some!

45 Likes

Pls dont be laggy, pls dont be laggy

21 Likes

thats clearly from softwares signature poisonous swamp.

11 Likes

Sadly these “visual improvements” lead to map gameplay changes with worse map design than before

13 Likes

It’s great that they’re improving the maps, but this improvement should be more elaborate and optimized. I prefer the maps as they are, even though with the changes they went from 165fps to 110fps and with continuous and random drops to 70fps.

3 Likes

The hills are silent, the residents are evils. Great job, I’m hoping that common spots weren’t removed and Red Desert deserves some attention as well, the map terrain feels like a Rally racing competition.

3 Likes

Can you add new heavily overhauled maps alongside the old ones?

The wait is finally over!

Literally you haven’t seen the maps layout for either of these

2 Likes

It’s all neat and good looking but…
When are you going to implement actual physics to all this small pieces of random trash and trees? I mean, at least IRL trees don’t fall ON the tank when they’re being ran over and don’t stick to flat steel plates for half a freaking battle

2 Likes

We already had “Visually updated maps without gameplay changes”

Oooh, so pretty! Good to know some of those unrealistic bushes have been deleted. Those 2 maps badly needed a rework.

Looks good…

But I hope this didn’t come at the sacrifice of gameplay

Until the dev server I guess

Second devblog later tonight?

Will broken hitboxes and ai generated surrounding also be included on these maps?

1 Like

One can only hope this makes a return…

14 Likes

Graphic changes are all fine and good but we need changes to map design alongside.

3 Likes

I hope there was some love given to bigger versions of those maps. Those bigger versions always felt more like an afterthought.

4 Likes

But wait! If a map gets remastered, that means the fun spots are gone!

2 Likes

Holy downgrade