Viggen HUD Inaccuracies

I’ve already seen a couple of bug reports that are similar to this, and have made a few of my own, however I want to catalogue the accurate HUD itself as theirs limited examples of its actual presentation.

For context here is what the Viggen’s hud looks like currently:
HUD in game.PNG

While the snail has added some accurate things the introduction of the EEGS has turned the HUD into made-up territory (kinda).

The largest problem is the fact that your current radar target is not shown on the HUD. This is pretty detrimental for SIM players and has been missing from Viggen since launch.

Here’s what the HUD should like with a target locked:
image

Now, the quality is bit borked here, but I’m pretty sure about a few things judging by info from the manual and some other parts in this video.

There’s a circle around the target and there’s some stuff below the target. The circle is self explanatory but the bottom one I believe is a distance indicator. In the publicly available JA37C manual, there’s info on the distance scale.
manualDistance

It’s only shown as something for takeoff and landing, however the small bit at the bottom mentions that it has other functions that are in volume 3 of the manual, which is currently classified to my knowledge. Since Volume 3 outlines combat equipment and details on engaging targets, I’m pretty certain this is a distance scale to the target, showing the distance in meters below, it also displays the selected weapon, showing a 74 with a sidewinder lock tone able to be heard in the background.

In the next shot the pilot seems to switch to his gun with a different HUD element popping up.

image

This is what the EEGS actually looks like. The range has moved down, and the reticle displays where the pilot should aim, and once he moves the reticle over the target, he states “this one is defeated”.

It really sucks that we still don’t have a radar target indicator on the HUD, even after almost 3 years, but the other inaccuracies don’t help either.

Here’s the video I found as well as the manual,

If you guys can find any more documentation on any of the Viggen’s HUDs it would be greatly appreciated, thanks.

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Yes, btw, issue for a lot of planes in WT

1 Like

PLACEHOLDER


Radar scope, STT, pre-launch:

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Same radar scope, STT, achieved launch solution:

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Tactical MFD showing enemy and friendly aircraft on the live map:

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Display zoomed in:

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Displayed details about selected target (A=distance, H=height, M=mach (speed):

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“Dogfight” HUD mode for air combat while locking the target with missile seeker:

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HUD showing the position of locked target at the edge of display area (circle with vector line):

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EEGS symbology for gun in air to air mode (visible horizontal distance bar):

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Standard HUD mode:

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Standard HUD mode with flashing “pull up” warning in form of arrow:

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Attitude lines are dashed below horizon and continuous over horizon:

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Additional photos:

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As we can see Viggen HUD aswell as MFD had many features and functionalities in common with Gripen

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That MFD is for the Gripen D only by the way!

This? Thats Viggen D/Di display

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Looks larger, think all viggens have most of these abilities just the quality of the mfd changes

Okay I think I got everything right.

Very disapointed to hear about these HUD issues as I was gonna dust off my Viggen soon to finally slog through getting the Gripen…

HUD issues aside though, thr Viggen has by far the best Gun vs Ground HUD in-game afaik, so thats a plus atleast…

What I meant, I wasn’t paying attention XD

It does come from the Gripen though (MFD)

Ye the Di does
Tho you ended up saying a trainer version of the gripen C lol
I know what you mean it’s just funny to me

HUD issues:
https://community.gaijin.net/issues/p/warthunder/i/CTvHMjo9wdsO
might require rewriting later but for now thats what I have