Yes you go on about all tank without blowout panels doing it, but then say that the soviet tanks do it all the time.
You know why is it?
Because those tanks are in an active war between 2 countries that use 100s of them on a daily base.
Of course there will be more of them destroyed, which means you will see more turret tosses.
If leopards, Leclercs, Challengers, Arietes, K1/2s, Type-90/10s were to be used and destroyed on this scale, we would see the exact same amount of turret tosses.
Heck, if you put a bunch of ammo into the Abrams hull, and it gets penned, it will toss it’s turret too.
Now about the autoloader design, i can’t speak, because have no real life experience with, nor am i an engineer.
What i know is if you blow up something in a tank, the turret fill come off most of the time.
This is why when i see horde of F-16C bombing Russian team to the ground and even Pantsir can’t save them is very satisfied (and seem to see that almost everymatch I’m playing US)
BS need to be deal with by other BS
Like… Both tanks are fille with ammo in their hull. And they equally unsafe.
And jeez…
Yeah, T-80 variant is worse in that regard, than 72/90, but they arent blowing by any flash.
Idk about first photo, but second one is… BMP3…
Not regular and most of them are still post-battle, like in recent video, where Ukranian T-64 flanked T-90.
“western design”
Idk, maybe because everyone know, that ammo in hull is much less safe, than in bustle? And while everyone know its - only Abrams is fully protected from it (unless blast door penetrated/opened during explosion/blast too powerful). All other tanks in the world are 1: have hull ammo stowage, with bustle stowage with blowouts, 2: dont have blowouts at all.
For evidence you need to have actual combat, lol. And well, both destroyed challys got their turret detached from hull, so its even worse ration than russian tanks
irl? might be but in this game The nation that handheld by Gaijin being less spall than the tanks that have spall liner themselves? being no anti ERA for the round that had them? being ammunition hard to detonate than it should be? And many of more BS
Oh they deserved to be bullied alright. And anything can do that can sign me up
T-72s & T-90s spall identically to every other RHA tank in War Thunder.
HHRA has very slightly less spalling but for the most part is similar enough to be identical.
Soviets aren’t hand-held.
Until Mig-29SMT they had no meta CAS, they have the worst dogfighters at top tier right now, countless historical issues holding some of their vehicles back.
T-80BVM’s turret is among the worst at top BRs where Leclerc & Ariete have worse turrets.
Like yeah, players do well in them, and they’re doing will in average vehicles.
Whatever you said I’ll just become one of the F-16C hordes already and it very satisfied if there thing i can ask Gaijin is plz don’t pair US with Soviet right now I’m having fun here
If BS need to be deal with another BS so be it
It’s very unfair of you to use examples of pictures taken after either friendly airstrikes on abandoned equipment, or tanks blown up by their own crew :)
Dude, the pantsir locks on as soon as you enter the battle, because the spawn is directly in the range of the patsir, that being said if you point the turret towards the enemy spawn, it doesn’t even have the reaction time to understand where you’re shooting at it from, and I find this disgusting, since you would have to put the spawn out of the range of action of the AA, and both of you should be able to see each other with radar or camera already when you are out of the range of action of both weapons, and study a tactic to bring down the other. this is called fairness, because for now it is in favor of the Russians who can shoot as soon as you are born in the air, and you literally have a few seconds to understand what happens and try to escape, sometimes not even that because unfortunately if they shoot you you are still loading the screen the RWR doesn’t mark your launch
I’ve heard this and have not seen evidence of this occurring in video format nor in person, and I’ve spawned in aircraft well over 30 times, and have been shot at by Pantsirs hundreds of times.
If what you’re saying is true, it is so remotely rare that it’s not even statistically likely to happen in a match.
since I imagined you would answer like this I just recorded a video that I will upload shortly and then I will tag you with the link, which shows you how there is no RWR launch alarm from the pantsir 2 times, and I had been in the game for a while and he could see my trail in the sky. now during a game you spawn between 15, maximum 17km from the battle, and your plane is spawned before you actually see the screen come into play, consequently the pantsir has already locked onto you and has probably already shot, so you will have very few seconds to react and sometimes they aren’t even enough and you explode. the problem would be resolved if they made the planes spawn outside the range of the AA, and that the view from the targeting camera could see beyond the range of the weapons as it rightly should be, since it was created for that, and not that vehicles are rendered AA first, and then everything else, because if I can see the AA then I can see everything else too and choose my targets and plan an attack