VFW overpowered tank?

and the other 90% of the map pool forces CQC.

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You couldve just hit the big ass gun breech in middle of the tank my dude.

Just like VFW hull

Oh the horror of getting nuke in E8.

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My brother. My man. My dude. You can sit behind a solid obstacle, select the .50, and kill the entirety of the VFW crew without him being able to even touch you. And if you want to use your primary armament, you fire HEAT-FS for god’s sake.

Don’t make me laugh.

It is not a railgun, it is the same primary armament you find on the WT and the Nashorn at similar BRs. If you can’t deal with the Long '88, go back to lower tiers until you feel ready for those BRs again, because it’s an extremely common gun to face on many platforms.

Skill issue. German 6.7 teams are usually godawful. In a full uptier max 4 people on the enemy team will be at 6.7 and you have literally all the tools you need to send them back to the hangar. Besides the VFW being 5.7 means you will meet it in your entire BR range, so this entire diversion about uptiers is as off topic as it is absurd.

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even with M82 it should not be an issue. Just aim for the hull

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I would never complain about the vfw in cqc I promise. If I see one on maps like Sweden I would actually feel sad for it.

The “big ass gun breech” is 3 and a half indistinguishable pixels on the screen when the VFW is hull-down bushed-up at 950m.

You can hide the VFW hull, you can’t hide the big ass M36 turret.

You go 50cal a bushed up vehicle at 950m, I’ll wait for results.

It is by relativity a railgun at 5.7 (the 75mm on the Jumbo: ) but it doesn’t matter because I don’t have a gripe with the ballistics, I have a grip with the 4sec reload. It is the same reason why the T58 remains overpowered.

So you also know Germany suffer purely because of their own incompetence and almost all VFW players are competent players, competent enough to cover the flanks while their brainless teammates smash through the center purely using statistically better vehicle.

the VFW is still significantly larger than the M36

That’s a bush issue, why are you blaming the tank for the decorations that a player stuck onto it

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Hitting the verticle/horizontal drive would be way easier. Pretty sizable targets

If you ever used same .50 against planes you’ve already used it at similar combat ranges, and against a moving target no less. You don’t even need to be accurate to cause it major damage.

So is the Nashorn overpowered? SU-100 P? Archer? Dicker Max?

It pays a massive price for this reload: it’s literally just an AT gun on a box.

Besides, in the scenario you’re envisioning the reload is irrelevant. Whoever sees the other first (M36B2 or VFW) will win the encounter. Which brings me back to my original point,

Alright bro. You’re complaining about your inability to kill an open topped vehicle with 90mm HEAT-FS, you are no better than the mains you’re criticising.

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I am not using HEAT-of-god-awful-post-pen in the M36 thank you very much.
Besides if you actually read my previous comments you know I don’t have a problem with killing the VFW with HE or HEAT, I have a problem with having to switch to HE or HEAT in the mean time the VFW recks havoc on my team.

The Nashorn, Su-100P, Archer, Dicker Max, FlakBus, Sturer Emil, Chi-Ha LG are NOT overpowered in my experience, but something is just so disgusting about the VFW that I have a hard time grasping.

People who say “just aim for the hull” need to be forced to play against a hull-down T58 in a Leopard 1.

Just memorize where the gunner is, its something that you learn from rank I and carries you until top tier, "is the gunner on the right or the left of the breach?🤔 ", 90% of the time is the right let me tell you.

So do we, we can’t grasp what you see as overpowered.

I admit im mid at ground battles, but all the VFWs I meet usually only killed me because I didn’t see them because of bushes, the moment I saw them they were goners.

Just fire at the middle of the bush monster/where the gun is?

You can hide Jackson hull

Neither you can hide VFW turret

And jackson has much better time hiding its turret due to better gun depression and being objectively smaller than VFW gun shield


All and all typical WT forum post, gets killed once by single meme vehicle, comes to forum creating elaborate story about vehicle being OP instead of adapting or opening it in garage viewer. That much is clear by you making out VFW to be some unkillable cheeser when its only slightly above being a towed gun.

I recommend uninstalling or getting gud.

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You switch to mg, set 950m range in scope and fire at enemy. And they die because .50 cow at 1km is still deadly.

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You have the tools to deal with any threat. If you choose not to use them, you don’t get to complain about balance. If you choose not to take different ammo types for different threats, you are voluntarily constraining your tactics and putting yourself at a disadvantage. It’s a player problem, not a balance problem.

No shit. It’d be amazing if it was otherwise. Your problem is that you don’t want to bring anything but APHE on a TD whose BR is higher specifically because it has access to HEAT-FS, then complain when APHE fails to be the universal solution to all your problems.

This is Ground RB. Anything with a fast reload is a threat. A Somua can annihilate an entire flank if people are not careful. I see countless teams dying to Somuas because they push them after they’ve fired, forgetting it has an autoloader.

A well-positioned BKan can be hard to evict for the same reason, especially if it’s facing players that don’t know where to shoot it.

Different threats require different tactics, and ignoring them has consequences, while correctly using counters to them can make you win. This is literally what playing the game is like.

I grasp it just fine, it’s called personal bias.

How a heavy tank features into a debate about an AT gun on a box is beyond me. Both have fast reloads, so do countless other vehicles in this game. Learn to account for that reload and you will get better results in gameplay.

Exactly.

The tools are there. He’s just not interested in using them.

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Funniest thing is the moment theres VFW in killfeed i can guarantee no less than 3 planes on its way to strafe it to death.

If vehicle should be scared of plane rocking two 7.62s flying in its direction id be hesitant to call it OP.

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You do know that the .50cal can be used immediately after realising you are looking at a vfw?? You can shoot it with APHE and after seeing what it is immediately engage with the .50cal.

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I love how between all those glaring issues warthunder has across all BRs some people find personification of this meme to be the most problematic

s7lke605obcd1

A slightly stronger rain will disable the crew, let alone a rifle cartridge through cranium.

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The m36b2 is one of the deadliest vehicles of the VFWs br you can face. Chances are its someone expecting lots of heavy armor and has Heat-FS loaded. YK, a shell with 70 mm more pen than the already insane aphe the waffenträger is firing. And when that thing with over 900g of tnt equivalent explodes on the VFWs gun shield the chances are very high the whole tank is just gone, or at least all of the crew in the open.
In addition to that the m36 is immune to every commander MG you have in lots of tech trees, has 10° of gun depression that makes it very nice to use peeking hills, 24°/sec vertical gun traverse (VFW has 10) making it much easier to react to enemies at different angles.

The vfw is quite literally god tier holding sightlines and sitting in one spot. It is the gun and a 4 sec reload that not a lot of players are expecting. That one spot is also where every single plane will be looking for it if you sit there too long. If you try to reposition to not be found there, good luck pushing in a pz4 chassis with 10° gun traverse when everything with a mg can take you out. Usually when you know where the VFW is sitting, dont push into its sightlines when he might be able to shoot (basically always) wait for 1 min and hes dead to someone in … well…basically anything that flanked him or someone that got angy and strafed him in a chaika.

PPL really need to get to terms with the fact that vehicles do have pros and cons. Doesnt mean they cant be mismatched at the BR they are at (and for the VFW not a lot would change if it would go up a bit) but i take my chances betting that lots of ppl complaining about it have actually never played it themselves.

Overall im quite sure my average survival time in the VFW is quite a bit lower than almost all my other tanks at a similar BR while having quite subpar stats in it. Welp, that might be because it just feels too sluggish, too situational and just too vulnerable, overall more on the annoying side to play so I just didnt get used to it enough. Still, considering effeciveness its quite far on the lower end of the spectrum considering you could also just play one of the countless Tiger1s at the same BR

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You just pop an arty in its general area and watch it scramble on the off chance a single grenade might fall in 50km radius around its crew.

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It’s a first spawn wonder. I can think of several maps where you could exploit its strengths basically straight out of spawn to get in those early kills. Sun City, Sinai, Abandoned Town, Berlin, maybe even Golden Quarry on the northern side. Like you say, it has to maximise the surprise effect before planes are in the air and when it can move around relatively safely. Once the surprise is gone, the vehicle’s limitations kick in. Unless you’re playing against blind idiots, which sometimes does occur.

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