Veteran Reward: Convert Tech Tree Vehicle to Premium upon reaching 10,000 Kills

  1. Introduction and Context

This post suggests a new progression mechanic and reward for veteran War Thunder players: upon reaching 10,000 kills with a specific ground vehicle, that vehicle would permanently become premium for that player’s account.

Currently, after mastering a tech tree vehicle and spading it, there is no continuous reward for continued use beyond personal familiarity. This suggestion aims to encourage loyalty to certain vehicles, reward long-term dedication, and provide a meaningful long-term goal for the community.

  1. Objective of the Suggestion

· Encourage Long-Term Vehicle Usage: Many players stop using a vehicle after researching all modifications. This mechanic would give a reason to keep playing with their favorites.
· Reward Skill and Dedication: Reaching 10,000 kills is a significant milestone that demonstrates mastery. This rewards veteran players without breaking game balance.
· Increase Battle Variety: It could result in more “off-meta” vehicles or lower BR vehicles being used by experienced players, diversifying matches.

  1. Proposed Mechanic Description

· Milestone Requirement: 10,000 kills in Realistic Battles (RB) or Arcade Battles (AB) with the same non-premium ground vehicle (tank, tank destroyer, etc.).
· Reward: Upon reaching the milestone, the vehicle becomes permanently premium for that specific account. Kill count could continue to be tracked as a “prestige layer” for stat-tracking purposes.
· Premium Status Effects:
· +100% Research Points (RP) and +50% Silver Lions (SL) bonus.
· Ability to efficiently research all lower ranks and the immediately higher rank, similar to standard premium vehicles.
· Note: The vehicle remains a tech tree vehicle for all other aspects, such as spawn cost and matchmaking balance.

  1. Impact and Feasibility Analysis

· Economic Impact on Gaijin: While this might appear to be a potential loss of revenue, the number of players who reach 10,000 kills on a single vehicle is extremely low (likely less than 1% of the player base). In practice, this would function more as a prestige trophy and a goodwill marketing tool, showing the company values long-term dedication—similar to prestige systems in other games.
· Gameplay Balance:
· Does not cause imbalance: The mechanic does not alter any performance parameters of the vehicle (armor, ammunition, mobility).
· Grind Control: Players reach this kill count organically after hundreds or thousands of hours; it is not a fast way to gain economic advantage.

  1. Potential Objections and Solutions

· Objection: “10,000 kills is too high / impractical.”
· Response: The high number is intentional to ensure this mechanic functions as a prestige reward rather than something common. The difficulty is what makes the achievement meaningful.
· Objection: “It may encourage anti-gameplay behavior (spawn camping).”
· Response: Since kills count across regular battles and the number is extremely high, players who only farm kills without contributing to the team would have worse overall performance and win rates, making this strategy inefficient in the long run.

  1. Conclusion

Implementing the conversion of a tech tree vehicle to premium upon reaching 10,000 kills would be a positive addition to War Thunder. It offers a long-term goal for veterans, encourages continued use of diverse vehicles, and demonstrates recognition for the time and skill invested by the most dedicated players.

Thank you for your attention, and I am open to feedback and discussion to refine this idea.

5 Likes

This is an insane concept, personally we need “mastery” badges for vehicles (kind of like clash royale)

Bronze (1,000 kills)
Silver (5,000 kills)
Gold (full premium status, 10,000)

These could change the icon on the aircraft backing and be a badge to display on your profile

4 Likes

WoT and it’s badges being displayed before starting the match.
veteran players who where too good in the game got that things and when u enter a match with them a huge icon of their badge appears over them before starting the match.

3 Likes

i have been playing with the Tiger II for a long time, i would like to make it a premium thx to my effort on it, i have done like 4 matches with +12 kills each one in this last 2 days. the other matches go from 2 kills to 7 kills.

1 Like

so like a type of warning?
“This dude knows his machine in and out, beware”

2 Likes

idk how to explain it without entering DMG Farming to take a screenshot.
basically when u enter the match, the players that have a badge will show it above their nametags inside the match (not in scoreboard especifically).
so if u enter a match, in the first like 5secs of it, if u turn around to see a player with a badge, the badge will appear over it’s name with…idk shiny colors and lights.

1 Like

i have played for a few years and my highest kill tank has 1100 kills.

that is an absurdly high number

2 Likes

yeah no one but premium players do stuff like that its rare to see people with over 5k in one vehicle

I fly a little bit in AB . . . . lol

B10

2 of the 5 are already premiums anyway, so . . . .

1 Like

you can do that but your not the average vet playing same vehicle that long gets boring for most of us

I almost have all Ground TTs in the game and I’m not even close to reaching 5k kills in a single vehicle, let alone 10k. Gold status should easily be placed at 2k or something.

The Swedish “push planes” I played a lot back before they got their BRs all jacked too high.
(And amazingly the Bf 109s are still at the same BR and are better planes . . . go figure)

But I use a Russian fighter line up to do most of my Daily/Special tasks for the BP nowadays.

I have flown Air AB since I started 12 years ago, just after the 5 tier system came in and
just before tanks got here.

But I still like flying AB . . . it’s just fun for me.
BP has been running for over 5 years now and I got the ITP as a reward vehicle in
one of the early Battle Passes, so . . . I just have good luck with it most of the time.
(and I never not once shot an enemy in the spawn flying planes, not my style)

The tasks are short, usually pretty simple to do and complete, but still take some work.
I just got tired of grinding for vehicles(I have more than I can play now anyway)
and changing to the BP as my main focus reduced a lot of “Grind Stress” and made the game
still fun to play.

I have a lot of kills with German, Italian and even some French and Japanese planes
as well. I do play most other nations(not Israel too much) but just not as much as RU

no. This is unnecessary.

explain why

The idea here is for it to be a truly difficult achievement.

difficult is godmodes. 10k kills is unviable.

1 Like

Yeesh 10k is a bit high. Perhaps 5k? Anyways if this gets added my L3 playtime is gonna look fucking messed up

because it’s a free to play game and it has to be paid for from something. that’s why it can’t give away premium machines for free. it’s not like a person can play with one machine all the time and get a premium machine from it. like I’m not saying I don’t like it, but it’s nonsense and unnecessary. And gaijin won’t allow it. after all, gaijin is constantly increasing the frequency of UPTIER games and adding RNG elements to everything to frustrate players and force them to buy a premium account and machines. and you would break this system for them. (google translator from Czech)