USA at the moment is struggling in top tier, bad spaa that can’t hit the target, bad missile starts shaking, bad armour 1 shot most of the time, no spall liners, no new modern tank equiped with APS or any new modern developement, penetrable turret cheeks, penetrable hull, turret so big that u can’t hide it anymore, fat and useless tons of weighs over the abrams tree with no armour added, no new shell over the years, bad helicopters and hellfire is useless ash compared with Vikhr that can shoot down jets and every moving thing.
if i forgot something u can add it below, but honestly everything that’s american in this game is either nerfed or bad.
Maybe the bradley with AIM-9X but more stinger platforms, while always welcome as they are fun, are definetively not solution to the top tier CAS issues due to range.
When checking for range on the 9X, all i find is that it’s “more” than 10 miles but doesn’t give an exact number, that would be 16km which is still less than the pantsir
This is because Gaijin hasn’t correctly implemented the lock-on range for pretty much every missile in the game.
For example, IRL the I-Chappral and MIM-72G scored a hit against a helicopter 8km away, yet in-game you can’t lock a helo more than ~3km away. This is impossible unless the IRL seeker is substantially better than what’s modeled in-game.
Lmao dont get me wrong im aware and not denying that.
Im just working with what the game presents itself right now, which is simply missile range=/= lock on range and thus more IR platforms wont solve the CAS issue on top tier
I’d like to see the M-SHORAD, given it gets AIM-114Ls (FnF Hellfires). It would be nice to have, and just one small benefit to it. But I don’t know as much as I wish I did on the platform so I couldn’t tell you all that much about it. Any info would be appreciated.
Potentially a Pantsir equiv? Maybe? Hopefully? Can the missiles elevate real high? Does the Radar have a huge scan area? (These are genuine questions btw, I’m just excited to see something potentially good)