Well
AGR-20 useless against tanks
But yes, if you count anti SPG(theres no other things that it can destroy tbh) will be that much
This is for Air sim, also, even in Grb, if it was 12.0 it wouldn’t matter, people will play 11.7 with it being 11.3.
In fact, it would have been rewards if it was 12.0, if you haven’t considered that.
You mentioned pantsirs in the post I replied to, so it’s fair to assume that part was about ground battles.
11.3 still means you can actually use it in some games instead of being a free snack for Pantsirs with at least 1 braincell all of the games.
What do you mean with this? Ground or air battles?
Someone mentioned pansirs in a previous post, and I was replying.
Also, I meant better rewards. Auto correct hung me.
Ah, the ole “when US sucks it’s because they’re bad, but when we suck it’s because of the gear.”
Classic.
I think I still have the recording of 4 stingers hitting before I finally got a “critical” hit. Before then it was just “hit.” Let me see if I can find it. Plane flew around like no biggie, and I’m pretty sure I got the assist, my critical whomped it down enough for another SPAA to connect with its missile. Been a while since I watched/referenced, I may still have it.
The 1st clip is a given. Any missile would’ve missed with that flare dump especially seeker shut off missiles like the 9M.
The 3rd clip you fired an R-73 head-on while the enemy was already turning away. The missile simply doesn’t have enough energy to keep up since it was forced to turn extremely hard.
Also what. Doesn’t the AV-8B (NA) only have 9Ls? If you’re having trouble with the R-73 just imagine the 9L lol.
I love the aim-9L, also, no in that av8b clip, an aim9m wouldn’t have swapped its trajectory, and it would’ve nailed him.
Considering the seeker head on the R-73 should’ve been closed, it too should’ve killed him.
Agreed. Also the 2nd clip looked like it was just too far away, though it’s hard to tell.
He was a little over 1 mile away, not far for something going Mach 2.5, and he was after burning the whole time, so I’m not sure why the R-60 missed
It was probably because your airspeed was so low combined with the angle and the speed he was going.
Side shot would’ve been better than a rear / front shot. Air speed has nothing to do with AAM speed… or guidance.
I’m talking for both the AV-8B and the mirage
Your air speed does affect the missile. The missile is not instantaneously at its max speed. It has to accelerate to get to it. If you are already going fast then you get greater range. Everyone who has used Fox 3s knows this.
You hate the R-73 but love the 9L?
Maybe but the 9M would’ve been 100% blind.
You’re going too slow and you fired an R-60 at a target going cold and possibly going faster than you. An R-60 doesn’t have the range of an R-73.
It absolutely does what are you talking about? Its one of the most important parameters to consider when going for long range targets or targets going cold ESPECIALLY at low altitudes.
Next time post your clips in tacview or sensor mode so we can actually see whats going on instead of speculating.
It’s not that hard to use AGM-65 to clear out AA at ground battle and then fly over and drop JDAMs.
Even in slow A-10, JDAM will travel around 2.5x the height they are dropped from.
Yes, I think the Aim-9L preforms far better.
- the Aim-9m’s IOG + proxy fuse would’ve killed him for sure, with no doubt. He didn’t maneuver much after he flared.
-I might be going slow, but he was not going cold. Nor should it have lost track, nor should it have over g’d. But something went wrong, explain it.
-air speed definitely doesn’t have that big of a leap to do with aams, maybe somethings, but often not.
-I cannot post in tac view, or sensor mode. The replay system for Air Sim crashes as soon as you click on someone to spectate.
Aren’t AGM-65 rocket powered too? I saw in their stats they go like .9 mach
How so…?
That’s true, anyone with a brain would’ve maneuvered though.
Yes it does. Airspeed matters a lot. You’re not gonna catch an enemy running away if you’re half their speed and they’re over 1.5km away.
Yes. They can reach over 10km depending on airspeed and height.
Because other than G over load, the R-73 seems to act very similarly to the Aim-9L
The AV-8B hardly if at all, had any time to maneuver.
Pull up facts and documents to support all that good sir, both in game, and irl.
Besides G-load, the R-73 has thrust vectoring which makes it deadly in a dogfight, AND gatewidth IRCCM.
The pilot saw your missile and flared immediately. He had plently of time to maneuver.
You want me to prove basic physics, not even, common sense?
More speed = more range
Missiles are affected by air speed. In this test, at high speed the missile impacted in about 4 seconds (I clocked it at 3.92s) from 1.5km away. At low speed, the missile impacted at 5.63 seconds from 1.5km away. I retested them at the same altitude just to make sure that altitude wasn’t massively affecting the results and at high speed and high altitude the missile impacted after about 3.7s even though my IAS was about 200km/hr slower than at low altitude. This difference could be attributed to user error, but missiles are known to perform better at high altitude, which means the missile fired at slow speed had an advantage if you are correct that IAS does not effect missile performance… and it still took longer to hit the target.
Keep in mind, these are R-73s fired against non-flaring targets flying at a relatively constant low to moderate speed. They are not accelerating away from the missile.