You’re going too slow and you fired an R-60 at a target going cold and possibly going faster than you. An R-60 doesn’t have the range of an R-73.
It absolutely does what are you talking about? Its one of the most important parameters to consider when going for long range targets or targets going cold ESPECIALLY at low altitudes.
Next time post your clips in tacview or sensor mode so we can actually see whats going on instead of speculating.
It’s not that hard to use AGM-65 to clear out AA at ground battle and then fly over and drop JDAMs.
Even in slow A-10, JDAM will travel around 2.5x the height they are dropped from.
Missiles are affected by air speed. In this test, at high speed the missile impacted in about 4 seconds (I clocked it at 3.92s) from 1.5km away. At low speed, the missile impacted at 5.63 seconds from 1.5km away. I retested them at the same altitude just to make sure that altitude wasn’t massively affecting the results and at high speed and high altitude the missile impacted after about 3.7s even though my IAS was about 200km/hr slower than at low altitude. This difference could be attributed to user error, but missiles are known to perform better at high altitude, which means the missile fired at slow speed had an advantage if you are correct that IAS does not effect missile performance… and it still took longer to hit the target.
Keep in mind, these are R-73s fired against non-flaring targets flying at a relatively constant low to moderate speed. They are not accelerating away from the missile.
@UniqueScorpions
^ R-73 1000kmh, 100m altitude
@ 2.5s it travelled 1100m
@ 5.0s it travelled 2770m
@ 7.5s it travelled 4500m
^ R-73 500kmh, 100m altitude
@ 2.5s it travelled 770m
@ 5.0s it travelled 2240m
@ 7.5s it travelled 3890m
Airspeed absolutely matters, and so does altitude. If you want to hit long range targets, go as fast as possible and loft the missile allowing it to arc and briefly go into less dense air decreasing its drag.
Both of these are a bit blurry, but I’ll take you at your word, however you’re flying at both min / max.
I know the Su-39 is not as fast au the Su-27, but the slowest I was going was 479 mph, with the fastest being 560ish in those clips, both of which are far min speed for a su-27.
@Axzuel
I see, I stand corrected. Thank you for the info. You’ve also just proven indeed the Su-39, and Su25T / SM3 are in a far worse position than I have feared.
I still firmly believe the A-10C should become 12.0 though, the features it has are too good vs its counterparts.
Additionally, I think all the previously mentioned Su-25T/Sm3, and Su-39 should get 4x r-73, but, if the Su-39 is carrying its radar pod, it should be able to take 2 r-60ms, and 2 R-77s, or 2 R-73s and 2 R-77s.
It would take too long to explain this. In short, I will say this. In real top tier, ground attack aircraft like su25 and a10 are useless. You can kill a plane by chance because.
(too slow + insufficient missiles + no dogfight skills + you can’t escape + insufficient or no radar +)
Yeah the Su-25s and Su-39 are not fast which is why the R-60M and R-73 do not perform as well on it. The same is true of the Aim-9M on the A-10C.
The A-10C is a tech tree vehicle though, so if you feel that you can’t beat them, why don’t you just join them for an update and see if the Aim-9M is really as broken as you think it is?
Yes they really are that slow. Combine that with the bad speed of the A-10C as a platform, you have to get within 9-10km to reliably hit pantsirs with them. Either that or you have to fly higher, but still within pantsir range, making yourself an easy kill.
And if you do get one off, shooting down mavericks is some of the easiest stuff to do as a Pantsir in ground battles.
Because they’re gimmick aircrafts in Air game modes. Nothing good about them except their missiles.
I don’t play sim but in ARB the A-10C is fine at 11.7. Its simply too vulnerable and anyone with a braincell can dodge a 9M going slow since the average speed of an A-10C is like 500kmh.
Air RB has nothing to do with Air SB. You are playing a game mode with randomized up-tiers and down-tiers with shared markers for aircraft and for missiles and third person view.
The Aim-9M in Sim is completely invisible. Tiering is also completely different…the A-10C will never fight F-15s, F-14s, or the like. The absolute hardest thing that the A-10C will fight in Air SB is the MiG-23 MLD…a plane that on average is worse in Sim than it is in Air RB due to the limitations of flying in cockpit view.
I’m allowed to to post here despite mainly being an RB player just like how you’re allowed to go on RB top tier forums despite not playing top tier RB.