I love the aim-9L, also, no in that av8b clip, an aim9m wouldn’t have swapped its trajectory, and it would’ve nailed him.
Considering the seeker head on the R-73 should’ve been closed, it too should’ve killed him.
I love the aim-9L, also, no in that av8b clip, an aim9m wouldn’t have swapped its trajectory, and it would’ve nailed him.
Considering the seeker head on the R-73 should’ve been closed, it too should’ve killed him.
Agreed. Also the 2nd clip looked like it was just too far away, though it’s hard to tell.
He was a little over 1 mile away, not far for something going Mach 2.5, and he was after burning the whole time, so I’m not sure why the R-60 missed
It was probably because your airspeed was so low combined with the angle and the speed he was going.
Side shot would’ve been better than a rear / front shot. Air speed has nothing to do with AAM speed… or guidance.
I’m talking for both the AV-8B and the mirage
Your air speed does affect the missile. The missile is not instantaneously at its max speed. It has to accelerate to get to it. If you are already going fast then you get greater range. Everyone who has used Fox 3s knows this.
You hate the R-73 but love the 9L?
Maybe but the 9M would’ve been 100% blind.
You’re going too slow and you fired an R-60 at a target going cold and possibly going faster than you. An R-60 doesn’t have the range of an R-73.
It absolutely does what are you talking about? Its one of the most important parameters to consider when going for long range targets or targets going cold ESPECIALLY at low altitudes.
Next time post your clips in tacview or sensor mode so we can actually see whats going on instead of speculating.
It’s not that hard to use AGM-65 to clear out AA at ground battle and then fly over and drop JDAMs.
Even in slow A-10, JDAM will travel around 2.5x the height they are dropped from.
Yes, I think the Aim-9L preforms far better.
-I might be going slow, but he was not going cold. Nor should it have lost track, nor should it have over g’d. But something went wrong, explain it.
-air speed definitely doesn’t have that big of a leap to do with aams, maybe somethings, but often not.
-I cannot post in tac view, or sensor mode. The replay system for Air Sim crashes as soon as you click on someone to spectate.
Aren’t AGM-65 rocket powered too? I saw in their stats they go like .9 mach
How so…?
That’s true, anyone with a brain would’ve maneuvered though.
Yes it does. Airspeed matters a lot. You’re not gonna catch an enemy running away if you’re half their speed and they’re over 1.5km away.
Yes. They can reach over 10km depending on airspeed and height.
Because other than G over load, the R-73 seems to act very similarly to the Aim-9L
The AV-8B hardly if at all, had any time to maneuver.
Pull up facts and documents to support all that good sir, both in game, and irl.
Besides G-load, the R-73 has thrust vectoring which makes it deadly in a dogfight, AND gatewidth IRCCM.
The pilot saw your missile and flared immediately. He had plently of time to maneuver.
You want me to prove basic physics, not even, common sense?
More speed = more range
Missiles are affected by air speed. In this test, at high speed the missile impacted in about 4 seconds (I clocked it at 3.92s) from 1.5km away. At low speed, the missile impacted at 5.63 seconds from 1.5km away. I retested them at the same altitude just to make sure that altitude wasn’t massively affecting the results and at high speed and high altitude the missile impacted after about 3.7s even though my IAS was about 200km/hr slower than at low altitude. This difference could be attributed to user error, but missiles are known to perform better at high altitude, which means the missile fired at slow speed had an advantage if you are correct that IAS does not effect missile performance… and it still took longer to hit the target.
Keep in mind, these are R-73s fired against non-flaring targets flying at a relatively constant low to moderate speed. They are not accelerating away from the missile.
@UniqueScorpions
^ R-73 1000kmh, 100m altitude
@ 2.5s it travelled 1100m
@ 5.0s it travelled 2770m
@ 7.5s it travelled 4500m
^ R-73 500kmh, 100m altitude
@ 2.5s it travelled 770m
@ 5.0s it travelled 2240m
@ 7.5s it travelled 3890m
Airspeed absolutely matters, and so does altitude. If you want to hit long range targets, go as fast as possible and loft the missile allowing it to arc and briefly go into less dense air decreasing its drag.
Both of these are a bit blurry, but I’ll take you at your word, however you’re flying at both min / max.
I know the Su-39 is not as fast au the Su-27, but the slowest I was going was 479 mph, with the fastest being 560ish in those clips, both of which are far min speed for a su-27.
@Axzuel
I see, I stand corrected. Thank you for the info. You’ve also just proven indeed the Su-39, and Su25T / SM3 are in a far worse position than I have feared.
I still firmly believe the A-10C should become 12.0 though, the features it has are too good vs its counterparts.
Additionally, I think all the previously mentioned Su-25T/Sm3, and Su-39 should get 4x r-73, but, if the Su-39 is carrying its radar pod, it should be able to take 2 r-60ms, and 2 R-77s, or 2 R-73s and 2 R-77s.
Opinion rejected.
It would take too long to explain this. In short, I will say this. In real top tier, ground attack aircraft like su25 and a10 are useless. You can kill a plane by chance because.
(too slow + insufficient missiles + no dogfight skills + you can’t escape + insufficient or no radar +)
Yeah the Su-25s and Su-39 are not fast which is why the R-60M and R-73 do not perform as well on it. The same is true of the Aim-9M on the A-10C.
The A-10C is a tech tree vehicle though, so if you feel that you can’t beat them, why don’t you just join them for an update and see if the Aim-9M is really as broken as you think it is?
You really have to face a pantsir that displays no brain activity to let an A-10C kill him.
The amount of skill issue to die to an A-10C in a Pantsir is just beyond massive.
Yes they really are that slow. Combine that with the bad speed of the A-10C as a platform, you have to get within 9-10km to reliably hit pantsirs with them. Either that or you have to fly higher, but still within pantsir range, making yourself an easy kill.
And if you do get one off, shooting down mavericks is some of the easiest stuff to do as a Pantsir in ground battles.