well
9M also “abysmal”
Spoiler
srry for bad resolution - discord screen recording
https://youtu.be/JKfeZymZkqI
thats trouble in game, not one(red) side missiles.
well
9M also “abysmal”
srry for bad resolution - discord screen recording
https://youtu.be/JKfeZymZkqI
thats trouble in game, not one(red) side missiles.
too close, proper flare popped and the distance doesn’t help the tracking suspension.
No, the trouble you’re highlighting is user error.
You do understand, there is no way to know there is an incoming Aim-9M in sim right?
Not to mention, they get IOG, the R-73 doesn’t.
If you look at the clip where I shot at the AV-8B (na) from the side, with the r-73, it wasn’t further than 2.0 km from him when I fired, and by the time he flared it was 700 meters from him.
The seeker head (gatewidth) on the r-73 should’ve been far more closed and guarenteed a kill at that point, but no, it ate flares.
At least your typically on the USA teams side…
This only shows a bad launch. Against aware enemies, front or rear aspect shots are a bad idea.
Even to unaware enemies, R-60ms are bad. Look at the clips I posted.
in that case - that was an Su-24, with MAWs, so, there IS way
also, sound cheats are quite common
IOG useless without LOAL, well
IOG seems plenty useful if I’m being honest.
Also, sound cheats? I know. But what’s great is I play on Xbox, and thus cannot cheat, in fact we get brutalized on Xbox, no sound mods, no sight mods (until recently gaijin added new sights), no Ultra low quality, etc. pc users have has these forever.
All that is outside of the actual cheating that occurs, but I think they both count.
Factor in as well, I play on controller with no HOTAS or Vr, and many sim users play with Vr, at least the ones I run into, which give a major advantage.
IDK, it used for seeker shutoff IRCCM
gaijin should remove ability to custom sounds(at least for missiles/rockets/etc)
well, VR also gives a bit of pain
i use VR, but in WT it not really needed, mouse(or controller in your case) is enough for sim
I love how people already pointed out before release that the A-10C would be absolutely be tragic to play as in ground RB and toxic to play against in air at it’s current BRs respectively and that the BRs should maybe be swapped or something, but Gaijin still went through with it.
There’s zero reason why A10C whould be 1.0 BR lower than SU25SM3 in sim (11.3 vs 12.3). It has way more ground ordinance, HMD with IFF, 2 more IRCCM missiles that are also invisible.
The A-10C gets 4 Aim-9m, not just two, and has a ping less IFF system.
I do 100% agree with you.
I do think in light of how imbalanced the two you mentioned are, they should both be brought to 12.0.
I actually bought my su-25sm3 the other day to play it, F-14s just kept erasing me, not like I had but 2 chances to really do anything. I don’t quite get why the Su-25SM3 doesn’t get 2 r60ms as well as r-73s… it has the pylons for the r-60ms just as the Su-39, and Su-25T do.
While the people who wanna counter you have to stay low as well
and AGM-65D isnt a 100% kill like your bias fucking KH-series missiles that you get 6 of.
You do realize. That 2 of the Su-25SM3, 25T, & 39, only get 2 TV guided munitions?
Meanwhile, the A-10 gets way more.
Performance in game is worse for most Russian weapons.
And you do realize it’s easy to over-g the pansirs missiles? It’s not hard
SM-3 also gets KH-38MT
Btw, 25T&39 just have a lot of other guided weapon, that they can use without problems
He was referring to fire and forget munitions, which, the USSR gets less by almost double, if not triple.
Well
6 on A-10C
6 on 25SM-3
A-10 can carry 11.
It can carry 6 Mavericks, 4 JDAM, and 1 Paveway.