Why did Gaijin allow the A-10C to be at 11.3? That’s a punch in the face considering the fact, the USA already has the best air tech tree.
Now, another vehicle is criminally under Br’d for sim… the A-10C, which gets 4 Aim-9M. If anyone with a brain has played sim, aim-9m are literally game breaking, and so unfair vs anyone. It should be, at the very least 12.0, or 12.3, not sure how the dev team thought 11.3 was “fair”
Meanwhile, the Su-24m at the SAME BR has no where near the same amount of countermeasures, or has aim-9ms. If that is the standard, the Su-24m should get 4 r-73s or something. Not to mention, Su-39, Su-25T, & Su-25SM3 got shafted.
This update felt rushed, and honestly… with all the USA mega buffs (honestly rather biased) I’m starting to become an American main. Because it’s just easy mode. Just like the Abrams lower plate still eating spall for breakfast.
Oh, fair. If there’s a bracket difference between 11.3 and 11.7… maybe. 9Ls are FAR more powerful in sim than R-60Ms tho.
Guided weapons aren’t a major thing for air sim as they are ground modes.
eh… I could make the argument the Su-24M has the Gimbal gun which might be good in Sim and 4x R-60Ms vs 2x Aim-9Ls. Also Su-24 has built in tpod for VID and the Tornados would have to take an external one (if they had one) But honestly… neither aircraft should actually be trying to dogfight. The question is can it actually get to an objective. do something and then get home again.
That is something the Su-24 should be just fine at doing but if Gaijin insists that 3x Tornados are higher because they have guided weapons and guided weapons are apparently OP for Air modes. Then it should be universal for all nations.
Also a tad mad at the Su-24 becuase its the third soviet aircraft to get ground radar and no one else is apparently allowed ground radar, like the Tornado, F-111, Gripen, A-6, etc etc etc
Tornadoes also go faster and maneuver better.
Also Tornado MFG and all F-111s have their functional radars.
Priority is given to weapons that can use them.
A-4 and A-7 had radars until they were misused and now they’re removed, likely until they overhaul how radars work.
Su-25T[export] is just Ka-52’s radar modes with a longer range, can’t be abused if it’s an already existing radar with limitations.
That’s because it’s supersonic, for starters. It also has an arguably better array of weaponry.
It’s subsonic and slow however, so it’s an easier target, but it has better self defense weapons. Therefore the Su-24M is the opposite of the A-10.
Also the Su-24M was designed to be a low altitude precision frontline strike aircraft. It has a MAWS system, and two different RWR’s, and (not modeled) a ground search radar w/ PD radar.
Haven’t really had the chance to deal with either yet.
Again, it was misused and requires a radar overhaul to fix.
People were slaving their F&F munitions to radar that was fairly long range.
Su-24M’s radar is also incorrect range of only 25km, so that’s obviously a test on the live client for something that’ll be part of something bigger in a future update.
Speed isn’t everything you know. If that’s the case, the Su-39, su-25t, su-25bm, and su-25SM3 should all go down in br, because they lack any thermal, and are slower than and F-4S.
The US vehicles, (many) get gen 2 or 3 thermals which drastically enhance their performance
Clearly you don’t know the power of an aim—9m, ESPECIALLY IN SIM. The a-10 also out turns pretty much every aircraft other than a biplane.
Do I need to bring up “muh spall-liners” when American mains literally were about to hack gaijin, because you didn’t get a spall liner… or the lower plate - “visual” bug, where the lower plate doesn’t spall? That’s been in the game for years and years. It’s not a visual bug in the slightest.