US SPAA/Cap

AGM-65Ds.

23 KM Launch Range with 20 KM lock range. What map does actually spawn you further than 13 KMs? None. The moment you spawn you are within Pantsir range. Trying to run side climb and gain distance from the Pantsir in order to engage it at an safe distance?

No worries, the Pantsir most likely knows what you’re trying to do so it’s keeping its eyes on you until it sees you try to engage it.

Throwing AGM-65Ds with Mach 0.9 at it? Don’t worry It would be able to counter all of them before it even gets close to it because you are throwing AGMs way slower than it’s 1300 m/s SPAA missiles. Let’s not forget it has the ability to lock multiple targets at once.

Can the ADATS , Flarakrad or ITO counter 3 Russian Jets that can carry AGMs with over Mach 2 speed ? Hell no.

I have to throw 2-3 even maybe 4 AGM-65Ds at an Pantsir and pray to god that it doesn’t counter all of them in time meanwhile SU30/34 missiles are so fast other SPAAs from other nation don’t even have time to react.

ADATS can’t even lock into those things to begin with.

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I am not here to defend CAS. I am here to say because it’s BS what is happening right now in Ground Top Tier for Russia.

25km is what you need for a 22km effective range against a straight target, and potentially 18km against a maneuvering target.
Cause Pantsir is 20km against drones, 18km against helicopters, 16km against jets, and 13km against maneuvering jets.

More of this please

Someone listen to this and pls like my post if you did
or just reply

Don’t mind AlvisWisla and it’s best to just take what he says and flip it in the exact opposite direction for what he actually means. It’s not his fault he just likes to tell us stories is all.

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I’m sorry but maps with more cover literally highlight hows FnF choppers like pars and spike hawks are better because of hilariously lower exposure time

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Can’t speak on the last two options but can about h the ADATS. It struggles against jets traveling straight as an arrow towards battlefield within it’s range. Just had one eat a missile the other night simply flying straight and all that it did was take a part of its tail and that was it. Continued flying straight unimpeded dropping ordinance before turning away and rearming. 9km compared to in his own words 16km Pansir is a little skewed in my opinion almost twice the range of the ADATS

Did all of you overlook this? Dude mainly just wants to know bout the best way to play his usa TT at top tier.

Spoiler

Jack, first what tanks do you have at your disposal? if you got the m1’s and adats, then your best bet is to try and play like a stealth archer with both.

First for ground with the m1’s, your main strengths are gonna be your mobility, turret traverse, and front turret armor. Basically made to be a fairly competent flanking tank. These tanks are best used with good map knowledge, flank routs, and usually near hills you can peak over. Sometimes your turret armor will save you, sometimes not. In other words your the light tank of MBT’s.

With the adats, this is more of a pain to play. Mainly cause it’s the roland of top tier with a glock.

Your radar doesn’t cover that far above you, making any jets flying high harder to find. It also has trouble seeing ANY incoming weaponry, making interception nearly impossible.

Your do have 8 missiles at your disposal that can be fired one after the other with goodish range to combat most helicopters and some slower strike aircraft. These missiles are also able to destroy tanks but only as a last resort really.

You also have a 25mm you can use for self defense against super light tanks and mbt sides.
Mobility is meh, and your top speed is sub par.
In short, this spaa isn’t suited for defending against top tier supersonic attackers and their munitions but can be used against most other targets with certain degrees of success. With your best bet being ambush tactics and killing over confident aircraft that get to close.

Also, with the most recent burf to seeing your missile. You will have a harder time leading at longer ranges but your enemies wont see the missile either

Focus MBTs, stay near trees, buildings, and dead tanks while also positioning yourself against enemy tanks.

Played Soviet 12.0 three times the other day, died to CAS in all three games, all of the game were complete stomps with our side losing hopelessly and getting spawn camped.

It can happen to anyone. Top tier is a horrendously balanced mess. The maps don’t help either, giving Mach capable CAS easy little squares to bomb.