War Thunder maps are terrible.
That is the basic meassage of this post, there is no doubt in this, we´ve all seen it. The main issue with the maps is that A LOT of them are extremely asymetrical, giving a notorious advantage to one team over the other in either early game positioning or the spawn simply being accessible from the very begining of the match. CAS is a problem to all nations without exception and dare I say most of the maps make this problem even worse because the spawns where SPAA´s counter the OP CAS of the enemy team are either extremely vulnerable to tanks, full of trees that dont allow to properly shoot down planes or are simply covered and dont allow the SPAA to properly access the sky to counter it. Maps are biased against heavy and slow tanks, either by being extremely big, rocky or up hill or by having ridiculous flank routes only accessible or used by players in light tanks or with an extreme will to ruin someone´s match. With the current state of the game, where planes and helicopters make top tier overwhekming and unfun to play, there should be an urgent move by Gaijin in order to give players an option to counter them by giving them proper spawns for their anti air vehicles and also equalizing the maps in order to make it fair for players. Another option would be to give all players, wether premium or not, to ban 10-15 maps instead of just banning 1 and disliking 4 like we have now, because lets be honest, most maps are a pain to play.
These 3 are just painful examples of what we´ve all experienced, but sure there are many, many more that have the same issues if not even worse and it would be very nice if Gaijin fixed them.