No, but at least they won’t be square anymore
are they trying to hop onto the gta 6 hype train?
are the cloud formations going to be identical on every players screens in this change? client side cloud generation causes some unfair situations
I honestly don’t know why it is taking them so long to add some seed-like system that gives everyone the same cloud/weather preset. I imagine all it takes is for the server to generate a seed and give it to everyone’s client in that match, and everyone would experience the same cloud preset in that server instance without much server overhead.
From Sun city to Vice city
Overcast/cloudy conditions are in severe need of improvements, so I am really curious how these new weather conditions turn out.
Also any advance in making clouds same for everyone in a match?