Whilst I agree they would be better suited these days at 12.0 They do have 2x Aim-9M/Aim-9Li not Aim-9Ls
It took me like 5 minutes to do that lol, a tank would’ve been much more safe and faster
L keeping prop changes
L no decompression
Well good thing is I’m seeing BR reduction for planes in GRB.
I can’t say I’d prefer it over the mirage 2000-5 honestly, if anything should change it should lose the belly racks from the sm3 since it never carried them and isn’t even set up to use them on the hud.
its not worse enough to justify having a lower br the flankers FM is the least useful part of its kit atm
M4 Sherman (US)

- Arcade Battles: 3.7 → 4.0
- Realistic Battles: 3.7 → 4.0
Reasoning
Like the M4A1 Sherman, the M4 is a jack of all trades, doesn’t lack in anything. Which has made them monsters against anything below them. The M4 has however better armour than the M4A1, and thus is even better at tanking shells. Now that the M4A1 is being raised to 3.7, the M4 needs a similar adjustment.
Mode: Air Realistic Battles
Top Tier BR Increase for Decompression: 14.7>15.0
We NEED 15.0 minimum Gaijin for Air RB the Mirage 2000’s and every 13.0 are perfect example why we need Decompression there is probably a lot more that i dont know about right now.
Thanks, added.
Yes, but it’s not like the AIM-9L is infallible; quite the contrary, they are slow , have terrible drag, and are still highly susceptible to flares depending on the situation.
Vehicle: IKV 103
BR Change: 4.0 - 4.0 & 3.3 - 3.3
Alternative suggestion for change: preface; this is not a good suggestion this is a compromise suggestion in lieu of adding the IKV 102 instead split the IKV 103 into an early and a late model, as new vehicle no matter how similar is out of scope for a BR change i would think.
Pros: this would keep a IKV 103 with the HEAT-FS we expect of it. It’s achievable by only pushing numbers around, no model changes or new vehicles.
Cons: This would appear sort of lazy. If the proposed IKV 102 is added to the game later on this would have some serious overlap.
Neutral/Extra pro: if this kind of split is done, and especially if the 102 is added too, it could all be packaged into a neat IKV folder going from 102, to 103 early, and finishing on the current IKV 103
Good shout
m18 GMC / hellcat BR 6.0- 5.7
M18 gets a 76mm gun first seen at BR 5.0. We have M36 with 90mm gun at BR 5.0
So speed for a full BR step?! the super hellcat could go to 6.0 too
R2Y2 v1
8.0 -7.3(ARB/GRB)
I can’t remember how many times I mentioned it should be a lower BR, considering now it needs to compare with Meteor or MB326K, both of them have better R2Y2, and MB326K has air-respawn with better cannons, also for GRB, Japanese TT still lacks a really good fighter to counter CAS or as a CAS, kikka only has 100 rounds and not good at dogfight
9M and 9Li are more dangerous than 9L, so there is somewhat justification for both to be higher than the RET8 at 11.7 at the very least and whilst I largely consider 9Ls a bit of a waste of time. I can usually get 1 or 2 kills with the 9Ms at that BR in ARB.
F-15E
14.0 → 13.7
absolutely nowhere near competitive in the current state of top tier
The single worst ARHs in game that almost every single game has to fight PL-12As and R-77-1s
absolutely abysmal airframe with a turning speed that makes the F104 look maneuverable
engines that are nowhere near competitive anymore with aircraft like the SU30SM2, J15T, EF2Ks all out performing it in speed an acceleration
absolutely zero A-G weaponry that isnt avalible on aircraft from 12.0
theres just no reason to use this sad aircraft anymore, and while compressing it more is bad, we all know gaijin is never going to decompress until 5th gens release, which we can maybe get an extra .7 BRs if were lucky
HO229
7.0-6.7(GRB only)
Sounds crazy but reasonable, German at 6.7 still doesn’t have any good fighters that could against CAS, they are too slow or hard to dogfight(Ta152/bf109k), and that’s one of main reasons German is suffer at 6.7, also Ho229 won’t make a mess in GRB for CAS due to CAS system nerf and tons of good SPAA we have now, and considering HO229 is pretty hard to control for normal player, move HO229 from 7.0 to 6.7 is still balance for GRB
I can also get one kill at a good frequency, but it’s not easy at all. Getting two kills is very difficult since the Tornado only carries two missiles and their efficiency isn’t that great. Even in head-ons, they tend to follow flares if the opponent spams them. In my opinion, a 0.7 BR difference for Tornados with AIM-9Ls (without IRCCM) would be acceptable.
Even in head-ons, they tend to follow flares if the opponent spams them.
This should have finally been fixed btw, the 9Ms now have front aspect IRCCM.
In my opinion, a 0.7 BR difference for Tornados with AIM-9Ls (without IRCCM) would be acceptable.
Oh Im not disagreeing, I think when directly compared to something like the Mirage F1 currently at 12.0, they are way better suited for being 12.0. Let alone if you also factor in the Mirage 2KC-S5 moving down to 12.3 or the F-15s being at only 12.7.
Vehicle: Tornado GR4 & Tornado IDS SLE Gamemode: Air Realistic & Air Simulator BR Change: 12.3 —> 12.0 Reason: These aircraft are already pushing it in terms of being “okay” at 12.3, as essentially 11.3 aircraft with more CMs and IRCCM missiles, whether they should be 12.3 or 12.0 or even lower is a debate to be very much had. But with the decision to move the F-15A and moving it down to 12.7, then there is absolutely no justification for the Tornado GR4/SLE to remain at 12.3 as it is very mu…
But I was just pointing out an error where you said they were at 12.3 with 9Ls, which isnt the case.
Also, why not move the 12.3 ones down to 12.0 or 11.7? In Air RB, there’s no reason for them to be at such high BRs when they only carry 2 AIM-9Ls .
T-34-57 (USSR)

- Arcade Battles: 4.7 → 5.0
- Realistic Battles: 4.7 → 5.0
Reasoning
The T-34-57 has an absolutely bonkers gun. Great reload, great HE filler and velocity that makes aiming a point and click endeavour. And with mobility that allows it to get to places before most others, even before some light tanks. I would compare it to the 76mm Shermans in several aspect, though obviously trading things here and there. Hence it should be the same BR.
Seafire MK47
ARB/GRB 5.7-5.3
It is heavier than normal Spitfires over 1t in weight, and its performance is like Fw190, with low speed but more maneuverable. It is like a B&Z plane but without high speed, and also because the engine is pretty easy to overheat, so it is pretty hard to keep full engine power for 10 minutes, comparing to Templest MKV, there is no reason to make it still at 5.7
It does not seem you played back when the Hellcat terrorised all games it was in.
Though I do not agree with labeling it a light tank, it certainly fills that role extremely well in this game and does not lack performance where it’s at.