Updated Nuclear Escalation: Vietnam!

Anything to say on early radar gun AA unrealistically being able to target bombs and missiles?

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I really don’t understand why they think it’s a good idea to keep that feature. It’s not realistic, fun or fair.

they didn’t realise it can do it yet, give them some time

For the higher tier SPAAs it is plenty realistic. But an M163 that doesn’t even have a search radar definitely should not be able to intercept munitions

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Sure, but I specifically meant the ZSU-23-4V and M163 (“Early radar gun”)

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Please see the changelog:

This is not adressing radar SPAA.

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But that doesnt…did you even read what i said? I said early radar gun AA not radarless AA

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The Vietnam iteration of this mode is significantly less fun than the higher brs, and not worth playing:

There is almost no pvp. The aircraft at this br range do pvp based on dogfights, maneuvers, gun kills etc. when the entire map is covered with SPAA from one team or another, slowing down to maneuver is death. also pulling up is death if hawks are on the enemy team. The most air kills I have seen across 10 games are 4 kills by a few players, including myself. and a lot of those were really boring headon kills, not a beautiful dance where we try to get nose on to the enemy.

Proposed Fixes:

Add more of a neutral zone in the middle where neither the long range AAA nor the short range cannon SPAA are so active, so that players can actually fight. HAWKs should not be launching missiles at players who are 10km within their own airspace. SPAA shouldn’t shoot planes that aren’t directly attacking the convoy

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Does mig25 apply to Vietnam era? Su25bm? A10? J22 (in lower bracket!)?

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Somehow… I guess
I haven’t played this iteration but aircraft balance wise there seem to be no changes. MiG-25 PD should’ve been banned from the start, there is no counter to it.
A10, SU-25, J22, things like that aren’t really vietnam era but I think its fine to include them as they don’t pose a large threat.

In fairness, the F-4E in game I think isn’t representative of the F-4E in Vietnam. Or at least during the main intervention period by the US.

Though not that it matters admittedly because it’s by BRs and stuff like the MiG-21bis is 11.0 with early '80s missiles…

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Please check the BR ranges applicable to the missions. You can see what ranges are and what can be use within that window.

Banning those could be a decision made for a simulator version of nuclear thunder.

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I dunno, I enjoyed the lower BR iterations a lot more than the higher BR ones

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It’ll never be perfect, not as long as we don’t have all the iterations of these planes, but they could atleast make it fun.

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Yeah, it would be great if not just the newest and most fancy modern stuff was added, but we also got the possibly hundreds of vehicle variants that were skipped throughout the eras as options to play. F-4D and an F-4E (Early) would probably be quite fun in the 10.7-11.0 range for this but we don’t have that yet. It would benefit gamemodes they’re trying to add like this one and give more variety and customization to which BRs you want to play.

Hey, there’s this gamemode called Air Realistic Battles that might be just what you’re looking for! Thank me later

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i honestly hope this is not a serious reply to my question and it doesnt even answer my question. My question was very specifically about early radar systems such as the Shilka and M163 unrealistically being able to target bombs and missiles. I do not know how you managed to assume i meant stuff that had no radar

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Please read his comment?

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