Yes i looked it up, thankyou.
It has about a lot of logs saved, i didnt launch the game yesterday so the 7th when the bug happened is saved and the next date is todays one.
Should be “good enough”/fine even though you have played a bit since then. I am not sure exactly how the logs are updated, but since you have the exact battle replay link+time etc, I think it they can deduce the information they need from the .clog 🙂
MLRS sound when heard from a distance is quite low now and most of the times you’ll only notice the impact, 3 sound uptades before (this being the 3rd) these used to make a drum sound from distance then you’ll hear the whistle and subsequent impact if it was aimed at your general direction, i wish that was added again it was a cool detail as one would notice there was an MLRS firing somewhere, when i heard that sound i’d instantly realize there was another panzerwerfer or a katyusha/calliope nearby and i’d seek them for 1v1 it was awesome, panzerwerfer and probably the other mlrs too also lack the rumbling screen effect when rockets are falling nearby which is something rakatenautomat PL-3 rockets have probably bcoz these are used on planes too, that would be another great addition to these vehicles
sweet.
In relation to that specific bug, i had a theory, when i get some times ill look into it.
I think it was the sound of my atgm replatying, i say this because earlier i killed an m48a2 and a strv104 around that B area. So i was thinking of a variety of reasons that could trigger the sound to replay:
1- they left the match and i was the last person to kill them
2- they spawned a plane and i was the last person to kill them
3- they fired an atgm and i was the last person to kill them
these are unrelated to the theory:
4- someone who died in that area spawned and fired an atgm (i havent looked into what vehicles were in the lobby at the time, if there was no atgm carriers then it would eliminate eco-location issue and narrow it down to a sound replaying issue)
Id also like to add theres another audio bug (i cant remember the match i played too much cas yesterday to get the star done) but i can hear the artillery when i spawn a plane. And i believe its when artillery is being called/lands on your tank at a very specific time as youre spawning a plane
I am “a bit” late here, but I feel like it got better regarding my biggest complain about first person firing sound being too loud, especially with autocannons like 2s38, arty feels better as well. Although I still couldn’t bring myself to go back to old volume level settings, it’s better, but I still can’t say that it’s a good volume balance between first person firing sound and everything else even with lowest sfx and gunfire volume levels, still too loud when you fire from gunners view for most of the guns (mostly top tier)
