- I would like the developers to expand and/or update the “Customization of Vehicles” options for disabling fictional/ahistorical elements from being visible during gameplay
- I am happy with the current implementation of the “Customization of Vehicles” options
Hey everyone,
I am interested in hearing what you think about the current implementation of “Customization of Vehicles” section of the options, particularly the enabling or disabling of fictional content during gameplay. Personally, I would like to see an expansion to the options available that allow the player to customize what content they can see while in a match.
Currently, the options state that you can disable fictional “content” (defined as decals, camouflages, and attachables) in each of the three modes- Arcade, Realistic, and Simulator. Many of you will recognize that based on this description, the feature is currently not working as described. Many fictional elements such as cuckoo clocks, birthday cakes, and fireworks can still be seen even after disabling fictional elements. I believe this is due to the deprecation of the tagging system originally used for camos, decals, and decorations. Most, if not all, decals and camos have a tag which states whether they are Historical, Semihistorical, or Fictional. Some of the older decorations also have these tags, however the majority do not. I have not personally tested whether the tag a decoration is assigned affects is visibility in game, but it is my running theory on why many fictional elements still appear in game despite having them disabled.
This post merely aims to raise the issue for discussion and gauge the community’s interest in an update to these options. Below this I include my personal thoughts/suggestions on the issue.
Personally, I would like to see an update and/or expansion of the options to:
- Actually disable fictional elements/content from being visible during gameplay.
- Allow players to disable semihistorical content in addition to fictional content.
- Classify/Reclassify decorations into the historical, semihistorical, and fictional categories.
In an ideal system, all decorations would be classed as either semihistorical or fictional, as historical “decorations” are often already included in the tank’s in-game model, but I’d like to hear what you guys think about that.
So, let me know what you think and vote in the poll (also let me know if I should add any more options or change the poll at all).