A mission set on the Southeastern City map has been added to the sub-mode’s random battles.
The placement of certain objects in the mission has been adjusted based on the results of testing during events.
Brief jumps in aircraft positioning that occurred when tank columns appeared have been fixed.
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
To be fair you can play better than the bigger map because you have space vertically.
I saw a lot of dogfighting happening. Weirdly , because i didn’t play the event, it was a pleasant surprise.
The question is … can you make this map bigger horizontally and the other map (big one) bigger vertically?
However, that is for lower tiers. I don’t think in higher BRs with ARHs etc. this can be good map. At least till 12-12,3 though… It’s better than the other one.
Can we not get an extra toggle to matchmake either the small or big NE maps. That way you get to actually decide on which version on NE you want to play, small and chaotic or big and more planned out.
I already stopped playing nuclear escalation a couple weeks ago. They somehow took a mode that was miles ahead of ARB, and made it 10x worse than ARB
Fighting AA for an hour just to get 30k RP (with a premium vehicle and premium time) is not worth it. I’d rather spend 20 minutes playing ARB for the same result.