What? you know 8.3 is atgm br? you get bullpups and nords?
Ok then, 2-4 MCLOS missiles. That’s still ~3 kills max. It doesn’t effect the point I made. CAP is cheaper, more profitable, easier to play, and destroys higher priority targets than CAS does. Wanting to lower CAP SP cost is kinda silly.
Helicopters with AS.11s (AGM-22s) and Falangas as well
Hu?
I dont see what that has to do with the price of bread.
A half decent SPAA can kill 3-5 aircraft costing 600-700 SP before rearming and only costs 70 SP.
CAP Is more effective than SPAA, and therefore should cost more, but 7-10x more really?
3-4x more would be way more reasonable.
Hence why I think most 7.3+ SPAAs should be raised.
CAP is far stronger than CAS, and so it makes sense to atleast have a comparable cost.
yeah it’s stronger at countering CAS and other planes but usually weak against the main focus and targets of the mode which are usually on the GROUND in GROUND battles
and what replaces them?
Many nations already have huge SPAA gaps.
CAP is usually far stronger than CAS, because CAP aircraft are often a much lower BR than they otherwise would be in Air modes.
But yes, of course a fighter aircraft is stronger than a ground attacker, that is obvious and common sense. (though I can think of a few exceptions to this actually)
The issue is that CAP is only effective against CAS, if its up and ready to intercept the CAS before it can attack.
At 7-10x the cost of an SPAA, it is extremely wasteful to pre-emptively spawn in CAP to protect your team. Ive done it a few times, but generally its not worth it at all.
So again, why should CAP cost 7-10x more than a SPAA?
It’s only worth it if you are trying to spade a plane since playing CAP in GRB is quite different from playing ARB
why?
In all my matches i fight at most 1 cap player every like 20 matches
Eh… maybe.
As an air main, im not going to comment on that too much, I generally spade in ARB/ASB.
Also, there is no gurantee there is anything to shoot at, which is another issue entirely with SPAA/CAP.
For me to spawn in a CAP aircraft, usually revolves around what is going on on the ground. If im confident that the enemy team is probably gunna spawn in CAS soon (mid to late game) and ive got plenty of spare SP, then I’ll pick it over an SPAA. Also, as an air main, im more confident in the sky, to that end I will often go and do CAP between CAS sorties too, hutning down A-10s in the Jaaaaaaag
But I often feel like im being punished for spawning in CAP and sitting AFK given the SP cost
I sometimes try to do CAP, only to end up being completely useless because either nobody spawns more CAS or they do the lawndart
Yeah I completely agree I was not really completely serious but I have spaded a couple fighters by exclusively playing them in ground battles because people there are often distracted enough by tanks that even a shitty stock fighter can easily kill them.
Even spawning SPAA sometimes ends up turning you into dead weight
A Gepard-like can be abused as a tank destroyer, but stuff with weaker guns usually can only tickle tanks
Yeah, thats why I like SPAAs that can scout. I can go off and do that for a bit whilst waiting for something… Anything to shoot at.
But when I first got the Rapier, I took it into GSB to stock grind and did 5 matches in the a row where I was sat AFK watching TV on my other monitor waiting for something to do
So you see the issue? You can spawn it and get 0 value from it
SPAAs with good velocity autocannons like Bosvark or Ostwind II are still effective into early jet BRs. Not to mention, a large chunk of planes you’ll face at 7.3 will still be slow attackers like the AD-4 due to a lack of better options.
And again, CAP adequately fills SPAA’s roles at those BRs anyways.
It usually is. CAP can linger near enemy airspawn after shooting down a plane.
Because CAP is stronger and can kill CAS before it even gets close to the battlefield.
CAP is far stronger than CAS, so it should atleast have a comparable cost.
Depends on BR. CAP is overshadowed by SPAA 7.3+ due to how braindead SPAA gameplay is at high tier.
Could alleviate that issue by making CAS cheaper so there’s more incentive to spawn it.
Definetly needs a mechanic where you can hot-swap vehicles. Leave it parked on the runway or orbitting somewhere and swap back to a ground vehicle.
So using low BR SPAAGs vs fast jets? No thanks. As it stands, there are some SPAAGs at 8.3 ish that I would like to see get a small BR drop or buffs.
Let alone adding some very much needed gap fillers.
Not at nearly 10x the cost.
So long as its so expensive, its not a replacement for SPAA.
Precisely what I said though… You cant linger near the enemy airspawn if you havent yet spawned in a CAP aircraft…
Completely alone on this one
Fast is an overstatement. There might be some decently fast fighters that have no ground attack capability, but nothing that can ground pound should be giving you any trouble.
It shouldn’t be a replacement. SPAA should be a cheap disposable deterrent, whilst CAP should pull the main weight in shooting down CAS.
But when you have spawned one, you can linger. Idk what your point is.