Yeah I completely agree I was not really completely serious but I have spaded a couple fighters by exclusively playing them in ground battles because people there are often distracted enough by tanks that even a shitty stock fighter can easily kill them.
Even spawning SPAA sometimes ends up turning you into dead weight
A Gepard-like can be abused as a tank destroyer, but stuff with weaker guns usually can only tickle tanks
Yeah, thats why I like SPAAs that can scout. I can go off and do that for a bit whilst waiting for something… Anything to shoot at.
But when I first got the Rapier, I took it into GSB to stock grind and did 5 matches in the a row where I was sat AFK watching TV on my other monitor waiting for something to do
So you see the issue? You can spawn it and get 0 value from it
SPAAs with good velocity autocannons like Bosvark or Ostwind II are still effective into early jet BRs. Not to mention, a large chunk of planes you’ll face at 7.3 will still be slow attackers like the AD-4 due to a lack of better options.
And again, CAP adequately fills SPAA’s roles at those BRs anyways.
It usually is. CAP can linger near enemy airspawn after shooting down a plane.
Because CAP is stronger and can kill CAS before it even gets close to the battlefield.
CAP is far stronger than CAS, so it should atleast have a comparable cost.
Depends on BR. CAP is overshadowed by SPAA 7.3+ due to how braindead SPAA gameplay is at high tier.
Could alleviate that issue by making CAS cheaper so there’s more incentive to spawn it.
Definetly needs a mechanic where you can hot-swap vehicles. Leave it parked on the runway or orbitting somewhere and swap back to a ground vehicle.
So using low BR SPAAGs vs fast jets? No thanks. As it stands, there are some SPAAGs at 8.3 ish that I would like to see get a small BR drop or buffs.
Let alone adding some very much needed gap fillers.
Not at nearly 10x the cost.
So long as its so expensive, its not a replacement for SPAA.
Precisely what I said though… You cant linger near the enemy airspawn if you havent yet spawned in a CAP aircraft…
Completely alone on this one
Fast is an overstatement. There might be some decently fast fighters that have no ground attack capability, but nothing that can ground pound should be giving you any trouble.
It shouldn’t be a replacement. SPAA should be a cheap disposable deterrent, whilst CAP should pull the main weight in shooting down CAS.
But when you have spawned one, you can linger. Idk what your point is.
Exactly.
CAP and SPAA is only useful when enemies spawn planes.
If nobody spawns planes, you can’t really help your team to fulfill the objectives.
I feel like the CAS crowd often forgets that each player that isn’t in a proper tank or armoured car is a player that can’t properly compete on the ground.
Swifts, Yak-28B, Vautours, Buc S1 etc etc are all fast aircraft with ground attack ability at 8.0 ish. Or slightly higher, stuff like the Scimitar, F-100, Hunters, etc around 8.7/9.0
let alone aircraft like the B-57 and Canberras which can operate at higher altitudes and relatively high speeds, and drop some very dangerous payloads. Like the canberras 2x Cookies.
I would not want to take any of those on in a Bosvark.
But what incentive is there to ever actually spawn in CAP, which costs 500-700 SP and just hope there is something to shoot down. Rather spend that SP cost on a CAS aircraft instead.
AFK?
8.7/9.0 will be covered by early radar SPAA. Late non-radar gun SPAA won’t be facing those planes.
They’re slow bombers, which brings us back to the CAP point.
Shooting down CAS before it enters SPAA range.
I don’t usually have to wait more than a minute for planes to spawn when idling in A6M2 or Spitfire Mk.IX.
It is an issue at 7.3+ because most CAS planes are too weak and too expensive to consider spawning. Lowering CAP SP cost would make the issue even worse and give you even fewer CAS targets to kill.
Nah man, those low BR SPAAs totally are good counters against late props and low BR jets, especially the Ystervark and Bosvark with their massive blindspots. That blindspot totally won’t be a problem when dealing with fast planes at all…
Most low BR SPAAs are extremely flawed in one or more aspects and all of them require way more skill to use than most other vehicles.
Except, they will be.
Swift, Yak-28B, Vautours and Buc S1 are all 8.0-8.3.
So in a 7.3 to 8.3 match, with your proposed changes, what actually deals with these aircraft?
Actually, not that slow, and again, what stops a Canberra from getting 2x 4000lb bombs off before someone spawns in a CAP aircraft, locates the Canberra and attempts to catch up?
Okay?
And what if no CAS spawns?
You spend 500+ SP on a vehicle that might do absolutely nothing the rest of the match.
Ive had multiple recent matches where Ive spawned in something more CAP focused and done nothing for the rest of the match.
Don’t forget about the helis that are almost impossible to hit with anything, except for 155mm HE-VT shells
Well, unless those heli pilots are basically AFK and hover while guiding their ATGMs lol
A smart heli pilot in a Alouette, Scout or Huey will just start slightly maneuvering as soon as they see tracers and the SPAA will only be able to spray-n-pray
8.3 SPAA, or 7.3-8.3 CAP.
CAS dropping bombs isn’t an issue, that’s kinda the point of CAS. If you die to CAS, you’re free to spawn CAP and single-handedly shut down the skies for the entire rest of the game.
I fail to see how lowering the price of CAP is supposed to fix this. If anything, you’d want CAP more expensive, and CAS less expensive so that there’s more incentive to spawn CAS, and thus more CAS to shoot down.
Helis are even more hopeless outmatched by planes. It’s fine for helis to be strong against SPAA.
Yeah. I have less of an issue with those overall, but wouldnt want to try and deal with them without radar guided SPAAGs.
Though did have a match in GSB where 4 of those just wiped out our entire team and there was nothing we could do about it
Most players seem to lack the patience to use early helis, but the ones that do use them can be absolute monsters
What 8.3 SPAA? You are proposing they get moved up ot a higher BR
CAP costs 7-10x more than the SPAA.
If you have 500-700 SP available to spawn in said CAP.
Because SP cost should = the SL/RP reward and the match impact.
700 SP cost to sit AFK doesnt sound worth it to me
Yeah, ive never gotten into playing helis, at any BR. Probably should at some point though