Update 2.57.1.7

Ground Vehicles

  • AEC Mk II — a bug where the wrong wheels were damaged upon being hit has been fixed.
  • M1A2 SEPv3, M1A2 — position of the mesh with the “TUSK” modification has been fixed.
  • Leopard 1A5BE — the “rose” texture on the torn barrel has been fixed.
  • Hummel — the inscription on the rear of the hull has been fixed.

Aircraft

  • Yak-130 — a bug with the positioning of the aerobatic smoke has been fixed.
  • Tu-2 (all variants) — the variometer operation has been fixed.
  • F3D-1 — the altimeter operation has been fixed.
  • F-106A — automatic opening and closing of doors when launching air-to-air missiles has been fixed. (Report).
  • F-111A — automatic opening and closing of doors during AAM launches and bomb drops has been added.

Locations

  • Alaska, Sweden — collision of the trees on these locations has been fixed.
  • Hürtgen Forest, Ash River — a collision bug with some of the rocks has been fixed.
  • Maginot Line (Winter) — a collision bug on the frozen lake has been fixed.

Naval Vessels

  • A “Crew” section has been added to the ship hangar’s X-ray filter; activating it allows you to view the compartments containing the reserve crew. As a reminder, the full distribution of the crew across the ship can be viewed in the Protection Analysis tab, located within the Armor section.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

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Zoinkers, perhaps any news for community making grind easier? Maybe some bug fixes? Can we get something?

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Nice

So they are back in rotation?

Has an open/closed indication finally been added to the hud for the F106 with this change?

So, still nothing for the ASRAD’s ammo bug?

Can you investigate the BEAT-155 SAP shell’s current performance? It atomizes super heavies on any track impact.

Yup. Totally needed server maintenance for this /s

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This is really neat! It’s still missing from the X-Ray filter, but it’s there as long as you don’t touch anything.

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Any updates on the Turm III situation? At least roll back the 3-plane stab until the problem is sorted

Shell not going where i shoot // Gaijin.net // Issues

So what made this update 6.6GB? Just the new Xray models?

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Gosh they have ruined the F-106, it used to be realistic and made you think about when to open and close the doors. Now they spring upon and closed at unrealistic speeds like as if the game is only an arcade simulation.

Please gaijin return it to the original state. It’s comical to look at and ruins the aircraft’s unique weapon system.

I didn’t get the aircraft in the event for such an unrealistic change to happen later.

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Where exactly is that? Is it those light purple compartments in X-Ray view? I don’t see “Crew” it in the X-Ray filter list.

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Another patch, another time the Block 2s broken aps is ignored (still only the frontmost part with 2 charges works)

No, it’s realistic. The bomb bay was tied to the weapons control system and would automatically open and close as part of the missile firing sequence.

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The only thing unrealistic about them at the moment is that the missile is ignited before the doors are fully open and the missile rails are extended (so there should be a delay of about a second to allow the animation to complete), everything else is much closer to how it should be.

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Really? I have never heard of that at all??

If this is true, then they need to fix the animation time. But it’s quite an abrupt change from before, and we can no longer have the bay open on demand with the open and close bomb-bay door keybind.

no R-27 fix?
image

The animation time is correct, the doors really are that fast (they use 2000 psi pneumatics), it’s just the missile launch that needs a 1,4 second delay, it’s in the bug report already linked in the opening post.

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Fix the TURM tank, bunch of scammers!!!

Or revert the gun stabilizer update that apparently broke it.

It shouldnt take this long to get broken premium vics fixed