oh this is unrealistic, there was a manual override for the bay/trapeze (mainly intended in the event of a failure of missile ignition)
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I don’t know what’s secretly been changed but something significant is going on. I have a fully expert strikemaster I took out for a couple of games this morning for example, and now I can’t seem to see enemies beyond 2.5/3km max, what’s going on?
Edit: in fact after some more playing in various othe planes I dunno what’s been changed to pilots sight but it’s ruined things awfully. Like genuinely the game is now quite meh to play compared to only a weekish ago, it’s not fun or cool.
Sort it out please, I fully aced crews that can’t see enemies 3km directly in front of them, can’t hit anything for love not money and just generally killed off their skills somehow despite being full aced