Update 2.57.1.126

Aircraft

  • An issue where AI SPAAGs without radar (e.g., ZSU-57-2, M42 Duster, Ostwind) would intercept bombs and rockets/missiles has been fixed.

Ground Vehicles

  • A potential fix has been implemented for an issue where a significant number of players in a session could simultaneously fall through the terrain. If you encounter this issue, please submit a report via the dedicated website.

Nuclear Escalation

  • Two Battle Rating brackets have been included: 8.7–9.7 and 10.0–11.0.
  • Ramps for anti-aircraft systems have been added to airfields.
  • All Rapier SAM systems have been replaced with FlaRakPz 1 systems equipped with Roland 1 missiles.
  • In the 10.0–11.0 Battle Rating range:
    • BMP-1 in USSR columns has been replaced by the ZSU-23-4.
    • The composition of the air defense covering the tactical assembly areas has been modified: one ZSU-57-2 has been replaced by an Osa-AKM with 4 missiles, and one M42 Duster has been replaced by a FlaRakPz 1 with Roland 1 missiles.
    • Air defense at airfields has been strengthened: the Phòng không T-34 and ZSU-57-2 have been removed; the air defense now consists of three ZSU-23-4s and three Osa-AKMs with 4 missiles. The M42 Duster has been removed; protection now consists of three M163 Vulcans and three FlaRakPz 1s equipped with Roland 1 missiles.
  • S-75 surface-to-air missile system — the missile’s flight model, characteristics and operational logic has been adjusted.
  • The crews of all nuclear-capable aircraft now possess maximum skill levels and the Expert qualification.
  • Forest density in the combat area has been reduced.
  • The average height of roadside vegetation has been reduced.

Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.

8 Likes

It’s back!

Time to grind F-16XL with Nuclear event Xd

Does he know?

6 Likes

And still no fix for Naval Arcade aiming.

1 Like

Time to grind F-16XL with Nuclear event Xd

Stona confirmed here that this won’t be possible.

1 Like

so hopefully (or not) this can be fixed also in naval?

fuck finally, it’d be nice if we Got Ace crew, but at least its not the new guy flying the Nuke plane now

thank God, it’ll be easier to use Mavs maybe, and find AI convoys and targets

so less trees by the roads? easier to find and kill convoys with guided munitions such as Mavs without the trees and vegetation intercepting them first

1 Like

Well time to base bombing on ARB then.

1 Like

don’t act like it wasn’t intentional

3 Likes

Hi, I don’t really know how to use the bug reporting feature and I’m sure this has already been reported, but when is the bug affecting missile SPAAs being fixed where they can’t use their last missile? This is still an issue on the Lvrbv 701, where it can only fire 5 missiles and the last one just blacks out and doesn’t reload itself into the launcher.