
Nuclear Thunder
- A bug that caused the Patriot SAM to lose target tracking in some sectors has been fixed.
- MIM-104B Patriot — the missile autopilot settings have been adjusted, increasing the effectiveness of hitting targets at long distances.
Ground Vehicles
- Pantsir SM-SV — it is now identified by aircraft RWRs differently from Pantsir-S1.
Interface
- A hint about the enabled automatic bomb release in CCRP mode with the active secondary weapons selector is now only displayed when the bombs are selected.
Other
- A bug in the replay recording process that caused the locations of some players to be temporarily unknown in server replays has been fixed. (Report).
Patch notes reflect only key changes, meaning they may not include a complete list of all improvements made. Additionally, War Thunder is constantly being updated and some changes may not require an update. Changes reflected in patch notes are formed by taking reactions and requests of the community from the bug reporting service, forums and other official platforms into account. Bug fixes and changes are implemented in order of importance, for example a game-breaking bug will be worked on and implemented sooner.
2 Likes
I know I mentioned it already on the previous update blogpost but can you guys please make it so the SPAAs don’t always intercept the Anti Radiation Missiles, AGMs and other munitions you launch at them without fail? Having them intercepting a missile is fine but it shouldn’t be always the case, making it more like a chance of 50% of hitting the missile or bomb and then decrease the chance for every following munition you launch at them so using the Anti Radiation missile and other equipment of the strike aircraft isn’t as frustrating.
Also another option a user said on the previous post is to have these SPAAs have a 10 seconds cool down between missiles fire to simulate the crew acquiring the target again and preparing to fire.
8 Likes
I wish you could specify exactly how it will be identified
according to datamine as “SM”
1 Like
SPAA from the event weren’t this cracked on day one, I’m dying to them constantly.
3 Likes
According to data mine, example would be:
Eurofighter RWR Before:
• Pantsir SM SV as S1 and C1
Eurofighter RWR After:
• Pantsir SM SV as SM
1 Like
Walleye is now falling through the ground and not damageing ground targets in convoys
Still no mention of sound mods.
Great…
3 Likes
Camera view #2 for server replays is still broken.
Yeah, sound mods make the game so much better. I wish that realistic sound effects were in the main game.
1 Like
oh no we cant have the ground aa killing any fewer players trying to get through the event
I already accepted that gaijin will never invest to sounds like modders do, at least they can activate the sound mod again instead of making things even worse.
2 Likes
nice one making the already OP spaa more OP good job gaijin
The spaa are becoming a little too potent.
And strangely enough, Aim-7Fs are acting like they’re ARH in this mode