Update 2.49.0.38

Im waiting for additional armor kits and APS for CV90120 or a weight reduction. These are 2 different vehicle modifications

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so do i.

I wonder where that was

Spoiler

(Psst, it was obviously a joke)

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OK but…what was the previous value?

i never thought the day would come

image
i kneel…

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Screenshot_20250930_215647_Discord

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Day 8 of asking the spotting in Air RB to be taken seriously and fixed:
https://community.gaijin.net/issues/p/warthunder/i/gu2FlRFxBbHw
Come on, Air RB and Air SIM/EC are royal pain due to this.

Saying that it’s killing power went up massively is an overestimation of it’s capabilities. The Puma’s long 50mm is a needle launcher at 3.7 already. Even though it sports the same explosive filler as a Pz.IV, you would expect similar performance out of it but it doesn’t go that way.
The 50mm is much more inconsistent since it just doesn’t generate a reliable amount of spall upon penetrating it’s BR bracket opponents (hordes of Shermans, T-34s & KV-1s) and if your shell encounters any amount of angled armor, then you can say goodbye to most of your penetration. I will concede that once you encounter your opponents side-on then the 50mm shines.
The 75mm M6 of the M24 Chaffee has an equivalent amount of penetration as the KwK39/1 but is much more consistent in doing damage and killing tanks due to it being a higher caliber(more spall generation upon pen) and having more explosive filler. Moreover, it is .50 cal proof and has tracks for better mobility in wider range of terrain compared to the wheels of a puma while sharing the same turret traverse speed as the Puma. Oh I forgot it has a Vertical Stabilizer as well. You can use the Chaffee as a mini Sherman in front-line engagements when it comes down to it. The Puma simply sucks at that role and is mostly relegated to flanking to get kills.
Listing down all that, The M24 Chaffee is just 3.7. What makes you think the Puma should be 4.0 is beyond me tbh.

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I wasn’t really serious, but I wouldn’t be surprised, if it would end up in 3rd rank even at 3.7

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Would be lovely at Rank III.

So according to gaijin, the flakpanzer 341 is as deadly as a ZSU-57 ? With less deadly canon and less pen ?

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I didn’t noticed that. Cheers.

The Puma has unmatched mobility. The only thing holding it back was the poor turret traverse speed.

If you think that it’s not going up anyway from a turret traverse buff from 14° to 25°, you are incredibly naive.

Yeah damage wise it’s not a 75mm but you still don’t want to get shot by 50mm APHE.
And it will easily kill most tanks with a shot to the sides.

Alone the speed of this BR nerf and the fact that its over two BR ticks is strangs. It smells like bias.

Something like this only happens to Ger TT, it seems. Would have been more honest to do it with a regular BR update cycle, step by step, as its done with EVERY other country. Also ZSU-57-2 has almost double the pen, better mobility and is 7.0 as well.

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Much faster turret traverse rate. A M18 can .50cal a ZSU-57 before it can shoot the M18, not to mention other vehicles can kill it easily too, since it has rather slow traverse rate for an AA.

Also what’s the point of comparing the penetration? Should it be 10.0 because no AA can penetrate as much as 57mm cannons?

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Thanks, I hate it.

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The chassis is not my point of contention, it’s the armament. You don’t want to get shot by anything in this game ideally. But if you are going to ask me, getting shot by 50mm APHE that doesn’t spall consistently and has lackluster explosive filler is better than getting shot by a 75mm that will explode your brains if it penetrates. You are overselling the 50mm APHE.
Consistency wins matches in this game and nets you kills and brother Puma’s 50mm is not consistent in it damage. Moving it up in BR means it will face more and more heavier armor (Germany faces USSR at this BR range 90% of the time) with it’s already impotent gun that underperforms even when it faces stuff from the side. It will relegate the vehicle into a single role that it won’t even perform properly while in that position.
Puma has very impressive mobility, almost second to none. The turret traverse never held the puma back in my experience since it lacks a stabilizer to shoot while taking advantage of it’s one boon i.e. it’s mobility. It’s use case is flank hard, point your turret towards the direction of the enemy approach and wait. Aim at ammo (cannon sucks), shoot to kill and don’t shoot unless you know you can kill the guy in one shot. If discovered, retreat with it’s superior reverse. That’s all it’s good for and it is not consistent in even that.
I maybe naive to assume that it won’t get a BR increase due to the buff. But that is not what I’m arguing around. My point is it doesn’t deserve a BR increase just because of this buff alone. It’s just fine at 3.7 imo.

i wont say 2s25m is good lol though this is a full lineup of soviet’s light it might be bright enough to light up siberian tundra

BRs are based on vehicle performance.
If a vehicle starts to perform better it will have its BR increased eventually.

The armor of vehicles hardly changes at all at 4.0 and 4.3.

Only the armor of vehicles you could see in a downtier.

And a lot of players are using the Puma at even higher BR.

If you shoot a M4A1 75 or 76 in the side, hardly makes a difference.

You also forget about the Pumas insane reverse speed.
Being able to drive backwards while turning the turret around is going to allow you to quickly engage new targets or flank another you previously couldn’t engage while driving forwards.