Update 2.45.0.22

Just ignore him. He already fully admits he doesn’t play Naval. So, his opinion is completely irrelevant.

No point in arguing with those that use logical fallacies left and right.

Naval simply can’t compete with Ground and Air, that’s pretty obvious. It looks to be a doomed project that lives just because they have invested too much into it.

I can’t really take a mode seriously when half of the lobbies are being populated by bots, and from that alone it’s pretty evident how popular the mode is.

I mean it’s pretty obvious that people don’t care about it, otherwise Gaijin wouldn’t need to fill up the games with bots to make it playable.

That’s the equivalent of getting 0.81 of a frag in a 2nd spawn tank.

8% is like putting a sticking plaster on a gaping chest wound.

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Thought the same. The ground maps are too small. The target pod’s thermal sight immeadetly reveals most enemy ground players and helis inside or around the ground map. Since jet players are immeadetly in range its just a lame spacebar game lock’n’shot.

When maps would be bigger, it would be probably possible to hide an SPAA truck a bit abroad. But right now every ground player is tightly locked inside, like in cagefight, while Rafale, Suchois and whatnot shot F&F ordnance from the outside. Usually out of range for ground threats, bar Pantsir maybe.

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Good stuff. shame its still quite cheap for what the KH38 can do. I guess this nerfs AGM 65s too? wven tho they arent super great compared to a paveway

What’s happening with the rapier?

It had several bugs which cripple it completely. I would have expected some sort of resolution to these issues by now as it’s a new vehicle.

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Dont bother playing it its fuses are all wrong and its explosive mass seems to be missing

Wish this applied to dumb bombs as well.

Right now, it takes 1 capture to spawn in with a 500 lbs bomb which is sufficient to kill whatever tank you desire with safe dive bombing (fly at 2K RALT, dive to 500@75 degrees or so, release and pull out) techniques.

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Of course I agree.

“Fire and forget” weapons should cost significantly more and the X-38 should be removed from the game altogether

972 SP

This is not enough!

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Just make it a flat 1500 for ANY Ground munition and remove the reduce SP costs from LT/IFV spotting mod (thats part of the problem) this wont solve jack and Kh38s imo still should be removed from the game. nothing comes close to its killing ability and its laughable

So did America also get this nerf? Or were they spared as per usual?

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AGM-65s, brimstones, etc. are extremely effective

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not even close to kh38s, especially brimstones. maybe the AGM 65Gs but part of that can be nerfed imo by limiting these on jets with Lightningt II pods so its harder for players to get visual on thermals

They hopefully did this to all ir bombs and aams. Including the USA aircraft ones.

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My guy, people have gotten nukes off of using brimstones!! I have yet to see any other weapon type be that effective, sure they are effective, but not to THAT degree

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Ive seen people get nukes with kh-38s, you’re point?

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I have yet to see that.

6 Kh
Vs
18 brimstones.

Do you not see a problem?

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Yet another place in this forum, where people fed up with CAS want to nerf cas and make it unplayable

rather than just let people use and enjoy cas in combined mode and let people play in tank mode do avoid said cas