Doesn’t really matter when majority of long range ARH shots miss or are successfully evaded. Maybe this is good enough for mindless farming where 1 kill every 2 to 3 games is enough but for actually playing the game you’re better served holding on to your missiles and only using them when chances are good. You can’t really do this with Phoenix/Fakour.
Long range ARH has been around for so long now, players have had ample time to adapt. In fact, the high tier playstyle is shaped by it: all times hugging ground, notching and chaffing. I bet most victims of long range ARH are either bots or novices who don’t take this precaution.
I’d rather have 4x AIM-120 than 4x Fakour, since they are more versatile. They can be used at any range between 1 and 40km or so, and have the neccessary acceleration/maneuverability to react quickly the moment an enemy leaves the safety of multipath line.
Of course compression is an issue, but people overhype the missile so much
But some are far, far better at doing so than others. If I need to explain why the power gap between, say, the MiG-23ML or a PD Phantom (the later of which can still see it but now only 4 vehicles that completely outclass it… funny how that argument is only relevant to keeping the IRAF at 12.7) is far wider than the gap between those aircraft and the F-5E or the MiG-21bis or, hell, even the overtiered F-104G then I don’t know what to tell you.
My dude. Once you’re past 10km these missiles are first and second place in the game in terms of time to target in a game that has the R-27ER which, while being very dangerous on its own, they also received substantial manuverability buffs a few months back and retain the largest warheads in the game. Unless you’re already maneuvering to notch, if you see “MSL” on your RWR your margin for error is incredibly slim.
Aside from having 9P, I dare you to name an aspect of the F-14 IRAF that does not achieve parity or outright supremacy over every other 12.7 in all metrics. The only thing I can think of, personally, is the F-16As FM, and it’s no coincidence that it also has the worst armaments out of all the 12.7 aircraft.
Seeing as how it would turn the F-14 IRAF into a MiG-29G but without any of the flaws of the MiG-29G, yes it would indeed warrant a higher BR.
The top comment literally says what I’ve been saying the entire time
“Does lazy horizontal 360 turn all Tomcats players hate this simple trick to render their armament ineffective.” It’s wild how y’all will always try to exclude information to drive this weird narrative.
It seems like you just want a wall between 3rd and 4th gens (I do too in some way). The increase in capability is very difficult to balance, and for years the F-14 has been that bridge. You can’t compare uptiers and downtiers between the 3rd and 4th gen. They’re completely different in terms of capability…
The Sejeel has a terrible seeker and 2x less G pull than the ER. It also lacks DL + IOG. It’s worse than the ER. Let’s not even start. The Fakour has the same disadvantages except it actually does have DL + IOG. Their warhead size is because they’re exclusively long-range weapons (meant for taking down bombers originally), So I don’t see a problem.
I’m just seeing you state things… What is the issue here? The missile can easily be spotted from incredibly far away and takes nothing to decoy it.
It’s head-on radar, 12.0 RWR, and very hot engines.
How so? The SMT has 50G ARH missiles, HMD (to go with the R-73), better radar/RWR, better engines, and more (and larger) countermeasures. I would like an explanation of how you conjured up this frankly ridiculous claim.
Oh and another…
Marineflieger and IDST WT, why in godsname those are still 11.3.
And yet, lowering mig 21 on 11.0 , what got 6 r60mk’s
Tornado is flying brick, with 2 AIm 9l’s…
Here is a highly detailed breakdown on the Fakour-90 and the buffs it received. tl;dr the R-27ER is the only thing that beats it at medium range and it is completely uncontested at long range. It is not trivial to dodge anymore and you now need to employ the same tactics required to defeat an AIM-120, R-77, MICA, and the like.
I will not be engaging further with this conversation. If you cannot recognize that an AIM-120 with worse pull inside of 5km but a notably shorter time to kill is maybe just a wee bit strong for 12.7 then there’s nothing to discuss.
I’m down to end this convo here. This statement “and you now need to employ the same tactics required to defeat an AIM-120, R-77, MICA, and the like.” is just blatant misinformation, and I don’t feel like explaining it for the millionth time.
Scimitar yes I agree, I made a post on the orignal thread (ignored by gaijin like most of the rest), I have a 4-1 KDR on it in GRB and aced it by playing it.
The rest of the planes are mid, A-4B only gets 3 Bullpups and a worse flight model and energy, Buc S.1 is a boat and gets no gun and is just worse then the Scimitar in every way, and H.34 (played the game for almost 3 years and barely seen anyone use it)
(Just wanted to say, even though I do not agree with some of the posts/opinions in this thread about the F-14 IRIAF, I deeply appreciate debates that are more civil, which is often not the case on the forums. Cheers everyone, I appreciate and enjoyed the conversations here today 🍻)
Whoops! Good catch here actually. I had meant the MiG-29G which rather notably gets neither ARH missiles, nor the absolutely criminal flight performance of the F-15, Mirage 4000, or Gripen A. Fixed.
It never dominates lobbies, but it’s hillarious to use, when i use it on my maxed air crew i only need to land for 9 seconds to repair and rearm, while i am basically invulnerble to everything besides fighters
The Mirage F1 variants have a much worse radar set with MTI instead of PD, their SARH missiles are a lot worse than the AIM-7s and the Magic 2s have a much more limited range than the AIM-9Ls.
I agree there are some completely insane BR suggestions (like 2S38 to 11.7 or sth) but I guarantee there were plenty of good suggestions in that thread. I made a few myself. That’s not an excuse to ignore all of them. The whole point of the feedback is to let Gaijin go through them all and pick out the good ones.
Ok i can give it for you for free. Worse 35 Euros i’ve ever spend and it’s not that i needed it. I just happen to like the plane… I can’t go well with it though. Possibly it’s me… i have to adjust .
It’s not that i played anything below 13.0 so far, maybe it’s that.
Edit: Not even, i’ve died like 5 times because connection issues (i seriously have to call the provider tomorrow and have a talk) , other than that it’s just the BR. Up to 12.7 is ok… as soon as ARHs from 13.0 and above come in , there it’s crap. And i evade quite a lot of them , problem is it doesn’t have CM count.
Overall the plane is a 12.0 for that reason alone.
In comparison with MF.1 for example, Magic 2 are better than 9L, except for range. Ok it has Sparrows Mf.1 let’s say it doesn’t. performance is F-20. The CM count though…
If 12.0 is MF.1 and 12.3 is F-16A… that’s 12.15.
Again decompression is the word. It shouldn’t see 13.3…or even 13 .0 but it will delete any 11.0 if it gets 12.0. Decompression… tomorrow.
Too many planes affected from the compression. They should decompress asap. Make it max BR 15.0.