Update 2.37.0.84

Bases have armour!?

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Also, this was actually good changes for SBEC because SA servers had people spamming rocket spam and pharming under the guise of “PvE games”.

One of big steps for punishing Chinese farmers in SBEC.

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Well,this is result of single Flamm C500
And this is what two did
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You guys are just looking for a reason to reduce the benefits of players destroying bases. This change was made so quickly, much faster than the R&D point bonus promised one year before. You said you would talk to players about battle rates for bombers & attackers and base gains, but you implemented the program without doing so.

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Amazing

Don’t understand the load out thing doas it mean a single 250kg bomb gets the same reward has the entire f111 load Worth of bomb’s

What was the BR of the match? They don’t mention it, but the 5.0+ base HP bracket got split into 5.0-7.7 and 8.0+. That could mean bases at 8.0 and above have significantly more HP now.

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yeah i am trying to figure this out, it seems that the C250 and C500 deal the same amount of damage

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Considering there were P-51H and Re.2005 then 6.3+

So most likely the increased base HP is cancelling out the napalm DoT at BRs above 8.0.

That’s why also people are saying there’s changes to rocket damage at high tier even for rockets >25mm pen. Just a fairly significant change they left out of the changelog.

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Also bases cant have more HP 8.0+ cause it still needs 7x 750lb with F-4S to destroy a base. And F-16C still needs 4x napalm bombs to kill entire base.

Bro malding so hard because he lost ways to grind swedish TT even you still has ways 😭

BTW,

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Also SL and RP from the DoT and drops.

You’re truly a specimen of all time

From Legion’s loadouts this morning (link):

Spoiler

Legion did the bug report that led to the rocket change today so he should know.

This bug was reported here: Community Bug Reporting System
“Implemented the program” ? What program you have on mind? It was a bug fix.

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Could you explain then how more TNT equivalent gives less Points now?

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And what about small bomb?

it’s the opposite, the actual bug is 224 rocket per base because
currently 86 FFAR scored 0.038 base damage (38 kg)
on spec FFAR contain 1.19 kg of TNT, 86 x 1.19 = 102,34 kg not 38 kg

(was 285 FFAR to 199)
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did you see my picture of flying Tornado?

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So basically income nerf again.
Somebody tell me can we still take out a base with the same loadout?
Or does it require the same amount of rockets, just less income?

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