Example of a recent match in AirRB:
Replay link: Gaijin Entertainment - Single Sign On
| BR | Team A | Team B |
|---|---|---|
| 14.0 | 4 | 7 |
| 14.3 | 12 | 1 |
| 14.7 | 0 | 4 |
| 15.0 | 0 | 4 |
| Player Count | 16 | 16 |
| Average BR | 14.22 | 14.43 |
One team got access to a bunch of top tier jets that easily club the other lower BR players. Altrough the average BR is not that different, having higher BR vehicles in a single team makes a far larger impact because usually those are the ones who get most of the kills anyway.
This is a recurring issue across all BR’s, not just top tier.
If there are not enough players to build a balanced matchmaker, keep the timer going. We are getting unbalanced teams for the sake of queue times more and more often… As if the +1-1 BR range wasn’t enough to create unbalanced situations, your team might not even have BR parity against the enemy.