Type 60 SPRG needs a nerf, at least 9.3

If you’re going to say something so extreme, at least have a record of having played that thing yourself. Closest you have is the Fiat, which is arguably better depending on the map and you aren’t even doing all the well in it, and its one of your most played tanks in this BR range.

If you’re going to say something ridiculous like suggesting a 1.6br increase for an unarmored scooter, at have some expertise on the matter.

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this guy will get stroke if he see M50

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9.3??? Bruhhhh
It’s not even that good at 6.7.

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My guy, I’ve been mastering Japan for 7 straight years. I don’t need to “Imagine” it. Also once again, it’s completely your own fault. Most players don’t turn their engines off meaning there are always 2 factors to spot them.

Also once again, levels don’t mean anything I’ve seen “low-level” players carrying the entire other team. The level only really accounts for how many vehicles, medals, achievements, etc you have accumulated over time. Not how experienced you are t the game

To add a tad more, can’t try to direct this being my fault, you exposing yourself on the flanks, and poorly paying attention to your sides. If you are going to fire in one position always make sure no one is creeping up on you from the side or relocate yourself. Being in one position means you’re becoming a one-trick pony and failing to do what a sniper tank should do which is always be on the move so the enemy cannot always hit you. Cause you no longer are in the same spot.

Facepalm Please read before responding.
I said Turn your engine off. Not lower your engine sound. There’s a complete difference.

Type 60 going to at least 9.3 ?
You are joking for sure.

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Quite simple, 9.3 is a br where his favourite line up doesn’t ever has to deal with this thing lol

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My bad i read to quickly

Bait used to be believable.

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The problem is that Gaijin likes to model small vehicles as if they have the mass of a bicycle, and you cannot knock down walls, and the MGs are not able to knock down fences either so you’re very limited in what you can shoot.

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I play this vehicle a lot and it is effective if played right.

The HEAT rounds are great and hard hitting, unless you hit a bush, twig, blade of grass, then they explode. I’ve died countless times to vehicles that should of been destroyed but were saved by a small bush setting off my HEAT rounds, allowing them to return fire.

As stated above it’s MGs are only good for sighting, although they have seemed to allowed the rounds to actually destroy fences and bushes, but it can get stuck on all kinds of things. It struggles with it’s low torque to push through fences and walls at low speeds.

The drawback to being mobile and hard hitting, is it is susceptible to every type of weapon out there. Anyone with a MG can easily destroy it’s crew. If you have one of those .50 cals that the ghost of Patton mans, just MG it. 20mm and 37mm… I have to pick my battle and weigh the odds of success.

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You died to it so it clearly must be moved to 14.0

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I think I’ve only ever fought this thing twice that I can remember, and even then, it wasn’t much of an issue.

Well for the Type-60 SPRG, it’s using marking12.7ss.

Fail to see why that cannot knock down a fence, that almost as arbitrary as a 7.62mm being unable to knock down fences but 7.7mm can.

9.3? Bait used to be believable…

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None non-existent damage models. Most fences etc don’t have any proper collision models.

Its actually far too big, the turret can be lowered in real life:

800px-JGSDF_Type60_RR(SP)

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Which is dumb.

Yeah it is true
Angles will be like ±5 in all ways but still possible to aim!

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