Type 10 turret

the type 10 turret should be able to withstand its own round at 200m meters just like from irl testing


first image translate to. This standard reflects the results of ballistic‑resistance testing conducted by the former Defense Agency Technical Research and Development Institute, 1st Research Center, 2nd Division. For small‑caliber projectiles ranging from 12.7 mm M2AP to 20 mm APDS, the projectile velocity measurement point has traditionally been set 1 m to 13 m in front of the test body. The distance between velocity‑measuring devices such as sky‑screens has been 1 m to 5 m, and the distance from the gun to the test body has been 10 m to 90 m. For medium‑ to large‑caliber projectiles ranging from 25 mm APDS to 120 mm APDSFS, the velocity measurement point has been placed 20 m to 40 m in front of the test body. When using devices such as sky‑screens, the spacing between measurement points has been 20 m to 40 m, and the distance from the gun to the test body has been set at 200 m. Additionally, for medium‑ to large‑caliber projectiles, another method has been used in which multiple sky‑screens are placed between the gun and the test body. The average velocity in each interval is calculated, and the projectile velocity at the test‑body surface is then determined using the least‑squares method.

as you can see in game the turret in all places can’t even handle 600mm of pen




even at 300m more meters in game then irl testing and it still doesnt stop it
at 200m just like irl




the type 10 turret should stop it own round end of story…