Type 10 and tkx why arent their turrets faster?

Straight line speed doesnt mean turret turning speed. The Type 10 achieves this its straight line speed by a CVT system (these are banned in F1 races so thats saying something) rather than raw force.

That is very ironic coming from a chinese player given the review bombing situation was purely about chinese vehicles and not the state of minor nations in general

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I am aware i have been talking about both turret rotation and the cvt

Ok if they use the standard fine, but could they hurry up and give the japanese mbts cvt it has been years jow since it was accepted. Or at least make its transmission values better until they can figure it out. I have frequently been outpaced even by merkavas and challys. So even though irl it is both a fast and light tank, you in warthunder get the downsides of it but not the upsides

Big hope for me personally is that all MBTs get the new steering mechanic they added for the EldE-90 called double differential.

Even if the turret speed is to be slow still (due to an intentional restriction rather than a technological limit). Steering that doesnt bleed the type 10s speed which is all it has really, would more than make up for it. There is an issue i didnt really touch on and that is composites. It seems like the composites on it rarely work, even when im hit in the most armored places of the tank at an angle

That is most NATO tanks. Only Soviet tanks get functional armour

Maybe so, but I have fully grinded germany and sweden and while i can see the ways the 2a7 is lacking, it is still way more sturdy when it comes to frontal shots. Isnt the point of the type 10 is it has less composites but it puts it where it matters?

I have no idea. But when comparing most tanks to the 2A7, its worth remembering it shouldnt be 12.0, it should be 12.7/13.0

Top tier is compressed mess

The 2a6 and strv122 is more blatant. The armor upgrades are night and day. I just wish minor nations got more care in top tier. Japan should be interesting with a light tank mbt lineup but the tanks dont feel light except in the worse ways (bouncing on the smallest pothole) and even the reported issue of the tank clipping into the ground when suspension is lowered

Yeah… Im fighting for the Chally 2 currently. heaviest tank at top tier, with some of the worst protection

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Havent grinded out uk yet but what strikes me as weird as that the challys with heavy era and compositepackages are way more survivable on a sideshot than a ufp shot as someone that has engaged both

Its crew/ammo locations, a hit to UFP will pen and kill most of the crew because they are quite tightly packed together.

I mean more so post pen is less through these external packages and sometimes weaker rounds dont pen at all, yet shots pen with maximum spalling through the ufp i doubt the front is weaker than the sides (with era and composites attached) irl

I have no idea. But that is interesting given that we only have spall liners on the UFP currently.

to be honest the only reason Type 10 only have 30°/s is because it’s the only number on the non-classified data that we have. unless we have the number of the non-stabilized speed just like the Leo2, Type 10 will always stuck in 30°/s

the armor for the type 10 is the most botched thing for sure. its been tested and has been able to withstand hits from its type 10 apfsds round (which is underperforming in game) form 250m away in its manlet. and btw the tank has heaver composite than the type 90, and you know how small it is.

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also it uses nanocrystalline armor witch is lighter and has more than double the strength then rha

if theyre not gonna fix the armor antytime soon even though it was submitted as a suggestion, they need to change these tanks to light tanks and give them air strike and scouting

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source: type 10 is an extremely modern tank relative to many of the ones in game and they have to nerf it. though not that much, and the acceleration is btw illogical. type 10 stops waaaaay faster than abrams because 65 tons harder to stop than 45 tons. riiiiiight, so then why does 65 tons get moved way faster? its just silly. 65 tons has more inertia, more inertia means it should be harder to accelerate it as well. and they don’t bother to model the cvt. my beloved type 10 :(. i now have to grind france for its equivalent, my second most beloved (along with my second most beloved abrams)