TWS Cycling Through Friendlies After Update

Since the latest update, the “Select Radar Target to Lock” function in TWS mode cycles through friendly aircraft as well as enemies. Previously, it only selected enemy targets and ignored friendlies. Is this an intended change or a bug?

9 Likes

iff isnt even showing neither

My post in this thread might help for this:

This way you won’t be able to see the friendlies nearby, if there are two people dogfight you wouldn’t know, generally speaking the risk of team killing got up with this update.

3 Likes

its ,mostly a bug it happens in all modes

Now able to lock onto friendlies in ground RB. (I found that out the hard way in a previous match)

Previously, friendlies were unable to be selected as targets.

bugreport`
Also, the IFF filter indicator is gone. Upon restarting the game, it’s back, but I can still target allies.
bugreport8

1 Like

Thank you for the suggestion, but as other players have already stated, this is not a completely viable solution. Filtering friendlies prevents them from appearing on the radar, which significantly reduces situational awareness.

It can also increase the risk of TK, because you may engage an enemy without knowing an ally is nearby. As we all know, fox3 missiles have a tendency to lock onto friendlies when they are close to the intended target.

6 Likes

You can bug report it here: Gaijin.net // Issues (just search a bit first so that you don’t report something that is already reported and known about)

A guide on how to report bugs can be found here: ([Navigation] Technical Knowledge Base | War Thunder Wiki)

1 Like

Found this existing bug report: Community Bug Reporting System

Could you help give visibility to this issue?

2 Likes

Sadly not. you can click the “i have the same issue” button to give the bug more visibility.

God, this bug is annoying.

1 Like

Rest assured they’re not even gonna bother to fix this issue considering their focus rn is on infantry.

The developers got the bug report just 6 days ago. You can’t judge the time it has taken to fix it from the moment you noticed it as the devs might not even have known of it’s existence until a while later.

Hoping for a fix to this, sadly does seem like the focus is on infantry instead of fixing bugs.

Guess all we can really hope for is that they don’t forget about this.