Two issues that I've noticed...anyone else?

Fences stop shots in their tracks, but do so inconsistently. My T-34-85 couldn’t make it through a chain link fence about 150m away, but the enemy COULD shoot through it in their M36 as they sat 5m behind it. This doesn’t make a grain of sense. The shot from the M36 should have been affected more because it traveled further after hitting the fence than my shot that only had to travel a tiny distance. And the discrepancy cannot be explained by a sensitive fuse. It’s a thin fence. Both fuses should be set off, or neither.

It seems like the map rotation is either broken, or attempts to punish players by putting them on the same map they just left early (either died quickly or got frustrated and left). This mechanic doesn’t make sense. Why not take the opportunity to appease a player who may not enjoy playing the same 3 maps over and over and over and over and over and over ad nauseum, and give them a fresh map to play ffs?

Yes, I’ve had this happen too. Quite annoying…

It’s not a bug, it’s a feature 😂