Gaijin should forcing new and returning players do training tutorial before jumping into any battle. New players see WT as WoT compared in gameplay as mechanics.
Forced tutorials would be nice, unfortunately this is gaijin. They profit on people not knowing how to play the game.
Even if they’d make the tutorials, they’d most likely be terrible anyways
They pretty much force (highly suggests) newbes do them and dangle out free GE to get new players to do the tutorials and the first 10 games are against bots. IDK how else you incentivize it in a game like WT without a storyline.
Problem with forced tutorials is they’re often not actually optimized for the user’s control scheme and are sometimes (or often) buggy.
I’ve tried getting a friend into WT to play ASB with.
They showed up with their HOTAS.
Gaijin forced them into mouse aim flying tutorial that (as a totally new person to flying propeller aircraft with stick and rudder) was way more difficult than it should have been and I couldn’t even take over to instruct them personally myself.
Then to make it worse, Gaijin forced them to play Air Arcade which is hard enough even as an experienced full-real controls player. It was legitimately impossible for them with HOTAS after only playing Elite:Dangerous before as anything that approaches a “game where you fly.”
Also the tutorial for spin recovery is… “it works but it’s not good.”
Nah. Not for returning players.
It should be a blessing to stay away from the game should it not?
I understand what you mean but you should understand that new player buy prem verhicle and jump into battle with zero knowledge about mechanics and map thinking WT is like WoT same mode and gameplay.
I agree super heavily on this, EVERY game mode would see benefits from this.
It would be really good to see not only modernizations of the current tutorials, but also practice matches that function exactly like regular battles other then no gain or loss by playing would be a good way for newer & experienced players alike to hone their skills.
For example, Simulator battles is an awesome game mode for air, but when you start to get higher up in the tiers it starts getting very expensive, trying out any aircraft past rank III will start to hurt any new players SL count quickly. But with a training battle, you wouldn’t have nearly the same issues. The punishment curve for new players to the game mode would drop significantly.
(And yes, I realize custom battles are thing, but finding a custom match on simulator battles is no easy feat and half the time you don’t know what the enemy team could make use of as many have no limits on BR bracket. Having an official method to practice that is exactly like a regular battle would be a huge boon to new & existing players.)
God I remember the days of learning ASB, it was horrific. I’d love your thoughts on my earlier reply to the original poster. I’m sure somebody will have something to say that I really should have thought of XD