But why should i be penalised for a perfectly dead center shot?, yes they should be removed
Aim for crew then.
So why don’t you say that to the people that lead to the turret basket? Shouldn’t i be compensated with the addition of all turret baskets for all vehicles for my bad shots like they did ?
You know that many western tanks also lack a turret basket ?
Yes and they should get it too , or removed from all
Turret baskets for everyone, but either the turret basket is a different module that doesn’t prevent rotation only reduces it or it’s repair time is dropped significantly
They added turret basket because they knew russian MBTs wouldn’t have any, and thus have even more bias.
Clever.
lol u should get a title ingame for saying the phrase “Russian bias” 100 times on the forum.
Autoloader that protects from ammo racks, and can still rotate and shoot if a shell its already loaded?
yes. Theres no issuse there, the T64 lineage doesnt use turret baskets holding fire control equipment like on the leo or abrams. They also can’t reload until they repair.
dont hit a part of the traverse system? dont get to disable it.
Genuinely wish this was true so I’d be immortal in the ZTZ-99A, alas, the autoloader really likes exploding
Why the Ariete? It’s crap.
Type 90s need them added pretty badly.
Same for the auto loaders then.
Where your ass at when they added the autoloader module? During that time all NATO vehicles doesn’t have a basket yet lol
dont know enough about the 90 to say if it has one or not.
I have also hammered them frontally with a scimitar a few times so its not a “we need to balance them with another component to break” situation but an accurate modelling addition.
Gaijin should have added them to both by now. but at the same time its not super deep considering they are lolpenned by everyone through thr turret cheeks even with most stock shells for the BR
They preform better than other mbts. And the fox can kill a lot of things frontally or sideways.
Im using the ztz96 and the autoloader sure protects the ammo, sometimes even the crew.
It doesn’t protect the ammo. There is no part of the autoloader shielding the ammunition except from above, and even then, it is easily penetrated even by secondary spall. The misconception that “the autoloader protects the ammunition” is one borne from confirmation bias.
When someone aims for the ammunition on a USSR/CN tank, but does not ignite the ammo, only destroying the autoloader, this does not necessarily mean the autoloader absorbed the hit. Instead, this means that the shot wouldn’t have ignited the ammunition anyway, even if there was no autoloader module; this is entirely possible either due to a bad shot or parts of the carousel which are empty due to the low number of shells left. Autoloader module is 100% a nerf to the tanks which it is put on.
I understand the idea behind the internal modeling of all the vehicles present in the game and their details, but having some vehicles that even losing their ‘‘TOWER BASKET’’ can still turn and others cannot is unfair.
So it’s simple to solve: The same type of damage, the same type of loss of use or just remove it.
Nowhere close sadly
Knock out the autoloader in a t series and it can still have full fire control and mobility to return fire one round and wipe your out
Knock out the basket on an abrams and the engine catches fire for some reason disabling mobility and the gun cant move, making you a lovely 80 ton roadblock / target practice