generally speaking you dont do headons in a 1vs1 so I do not know how you´ld win the 1vs1
he doesnt knwo what hes on about
he likel ymeans hte F3H-2 at 9.0
maybe if he gets gaijin to get the t2´s at 9.3 I can show him how stupid it is to set a good plane lower in br(maybe my highest kill round in this thing will move up from 7 to 10)
I just create an energy trap the Su-17m2 can hold it speed at pull around 7-8G. And player is dumb enough to come in. like alot of Mig-21 will try then it loose all it energy then it dies.
the su17 bleeds more speed than the f8u(but generally speaking we shouldnt discuss plane performance in the turm3 channel)
the F8U2 will out rate a Su17M2…
The energy trap doesn’t work
It better out rates the Su-17… it an bomber but it mostly about the player not the plane no?
give it a try.
its only good in downtier and maybe 10.3, but after this you´ll be free food… and you only get kills bc you have r60´s and 9.0 enemies
It dosen’t have flares or chaff… that a problem. Normally I just fly behind mountains.
I wonder how long the F8U can stay in 7-9g. Because the Su-17m2 can stay until it ran out of fuel. turning in circle keep speed around 800km/h - 900km/h
Premium Bias. Look at the 2s38… Look at BI
2s38 is a bit too low but shouldnt be on the same br as the hstvl and the bi is the bi
People say the BMD-4M too… the russian nuke speedrunner.
pretty damn long, like I have said , the F8U2 out rates the Su17 meaning that itll hold more G’s for longer…
Then good luck against a plane with 4 aim9Ds and flares + chaff so yeah
i swear ur getting the 8U2 mixed up with the F3H-2
very sure it is the fat plane that looks like a vacuum cleaner. The F-3H got not flares nor chaff to escape R-60.
ye ye ye whatever I don’t care wether it a win or loose I just wanna test my skills cmon let 1v1.
Ok, but do those have the mobility, acceleration and gun handling of a turtle (if turtles could wield guns) and 0 gun depression?
Or do they play like a 10.0 mbt? With a 30 mil for light targets or barrel, track torture and a 5 second reload? That guy further up was right, whats so different from the amx-30 b2? Which sits at 8.7, has absolutely anemic gun handling (mainly because of the missing stab and how bouncy the chassis is somehow in combination with a nonexistent vertical targeting speed), no stabilizer but very good apfsds for the br? Which one would you pick in urban cornerbrawls which are something like 50% of the map pool while still being insanely good on the rest of the maps?
Is it possible that a lot of people that are relatively new to the game buy it because of the promise that its one of the most op tanks in game and especially for the br while having basically no idea of how to play it so they rush in without any situational awareness and die to some mars15 sitting behind a corner? While the other is played by people that grinded france?
EDIT: About said MARS 15: Thats the same BR like the TURM 3, and it has the bounciest chassis in game probably, with which it takes you something like 2 seconds to get a accurate shot in. And it is has way worse gun handling, no stab, way worse gun depression and 12 mm of armor which means the turm 3 doesnt need to use its main gun just casually speed around a corner and spray it with the 30 mil. How can that thing be at the same BR like the TURM if thats not the minor nation=better players/Main 3 nations with a promise of broken premiums that get dragged lower in BR by worse players par excellence?
This is for arcade, right?
Because its 8.3 as far as i know for grb. It could easily go to 8.7, i aced the crew on the olifant mk1 recently and mainly played it at 8.7 despite it being at 8.3. Didnt have an issue with it.
Its slow, has an apdsfs, lrf and stab, however i dont ever find myself using the lrf, and id happily trade what meaningless armor it has for a 30mm coaxil and mobility. So while i havent played the turm3 before, it ticks all the boxes for a tank i can shut my brain off and do well in.