Tu-95m should be allowed to be used in nuclear escalation

I was going to play nuclear escalation and use the tu-95 to bomb some bases.

But due to the fact that the minimum BR for nuclear escalation is 8.7 and the tu95 is 8.3 you can’t use it.

instead of raising the tu-95 to 8.7 I believe that the minimum should be 8.3 or 8.0 that way you could use the tu-95 which you got from playing nuclear escalation. In nuclear escalation not even with the nukes but just as a bomber that can be used. And earlier aircraft like the mig-15s and sabers

6 Likes

lower NE to 7.0

3 Likes

Redfor already struggles enough with skill issue ridden teams and you wanna give these same players the option to larp with one of the most useless planes possible for the gamemode? lol

This same opinion of mine also extends to B-52H

They’re just food for SAM sites, and by the time SAMs are down, it’s pointless to fly these over nuke carriers. A single small nuke will deal almost double the damage of a B-52H to an airfield.

If they ever get proper ECM then maybe, but until then, these are pointless larp bombers. Naval larpers have more game impact than strategic bombers.

This is the way, I’d love to see NE go lower and add more early and interesting missile systems. Stuff like bloodhound.

2 Likes

why

the “vietnam” run was terrible, ppl are already malding over the SPAA and you want a similar mode for planes without RWRs?

because low tier jets are fun

Thats already a thing with 8.7.

2 Likes

After the new update i just use the B52H camera to pinpoint S300’s and i ping them on the map,then i get the F15E and spam gliding bombs,the big junky bomber has a purpose…you just gotta find it

you know WW2 era would have ww2 level air defense, I think it would be fun and cool dodging flak 88s and maybe we could implement naval…

4 Likes

Sounds like an awful amount of work dawg. Have you tried using this? https://majorlier.github.io/nuclear-thunder-interactive-map/

3 Likes

+1 I think NE should be renamed to Air PvE and extended all the way to 1.0 but nuke carriers are available in 6.7 or above matches

2 Likes

with only flak, skinks and ostwinds we could actually fly over 50m, it would be so peak

1 Like

replace “classic” fully with NE and add a “deathmatch” mode which is the 15 mins that most classic mode matches last, but you get a respawn too

1 Like

The way I see it, we need abbot more than that.

  1. Classic
  2. Air PvE, with NE as a submode at 6.7+
  3. Bullet Hell, but dropped down to 8.3 or wherever missile start appearing
  4. Air 1v1, extremely fast-paced matches on small maps(where u practice dogfighting basically)
    • in this mode squading up allows for 1v1 competitions
  5. Respawnable Classic, just air RB with full lineups and respawns

one could argue respawnable classic and air PvE are the same thing but the focus is different targets…

2 Likes

honestly bin classic mode unless they give a second life. otherwise its a long build up for sod all 70% of the time.

PvE should be the standard mode from now on IMHO (from rank 2 onwards, biplanes arent gonna work with it)

air 1v1 i think is ok just as custom matches for now. FH6 tried to do 1v1 mode with touge, people just leave half way through voiding the match.

bullet hell from 8.0 as the first A2A missiles are there (aquilon)

depends on how many respawns tbh

1 Like
depends on how many respawns tbh

respawn classic is like most main modes, max two spawns per vehicle if you use backups with max 11 crew slots…so the HIGHEST possible spawns is 22, while Air PvE is paying the respawn cost upfront and unlimited spawns

as for the customs 1v1 thing I’m talking 8x8km maps guns only and 20x20km with missiles. It’s forced to be fast paced

that new? never heard of it

Well shii my bad dawg,i didnt even know that this site exists to be honest,tho as i said,being in the B52H flying very high makes the S300’s AND players come to you making you a bait for your team mates to go for em

Thanks for the site dawg

1 Like