TT Russia is miserable and nothing can be done against it

When the patch hits and people realize CAS players don’t generally suck as much at 12.0+ as they do below there, and the new SPAA isn’t hitting anyone farther than 8km its going to be nothing but crying about the kh38 again.

And if these new radars are going to pick up s80 rockets as targets like the pantsir does zunis and people catch on to shooting a dumb rocket salvo to overwhelm these systems its not even going to be able to shoot down agms either.

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Gunner optics?

Exactly points which doesn’t make it low skill floor.

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Finished Germany, grinded upto HSTV-L on USA, decided to grind russia for the cool looking t90m but found the grind to be abysmal. Is it just me or do most russian tanks just feel terrible to use? Like with the slow reloads, slow turret traverse, poor to mid mobility and terrible gun depression? the only tanks i really enjoyed were the Obj906, ZSU-57-2 and the t44’s

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Thats Russian bias for you.

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Don’t get me wrong, bias is still there probably, just in other ways.

Russian cope lol what a sad day IRL Russian Tanks are garbage 🗑 🙃 🤣 gaijin has to buff them to let them even compete with NATO lol

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Tell me what you notice about this image for the upcoming tournement.

Spoiler

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T-80BVM is a pretty obvious, is a modernization of the T-80B while the left behind T-80U is somewhat better excluding the numerous modernization upgrades given to the T-80B.

You can’t made USSR more enjoyable when you have two main battle tanks and while one of them is completely unreliable for the current Meta in ground realistic battles, this may change in ground simulator battles, is a case-to-case situation.


Thank you for confirming how Forum users’ brain tend to be just boiling fluid that can’t actually bring a decent discussion to the table rather than barking crap. Regardless, your participation in this discussion is just to derail and bring into a off-topic loop hole until this is locked by a moderator.

Saying Russian equipment overperform you’re not considering who is operating the machine, or let’s say M1A1 SA is doing greately currently in Eastern Europe same to the boxed T-72s and T-80s. The Kremlim walls is falling and the bicolor flag is flying in the highest building.

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What you can do for starters is to stop playing top tier. This drooling over top tier is annoying af and it is leaving out a lot of fun things from the Cold War and WW2 that can still be added.

For a realistic game, top tier feels like a CS:GO server. Unrealistically accurate cannon control is ridiculous. Just play Squad and try to hit any of the so called “weak spots”. You won’t.

My cut off point is at 9.3. I play nothing above that.

Squad doesn’t have realistic damage models and uses HP bars, with some things modeled like ammo/turret ring tracks, but not crew. They also decided to not have laser range finder updating the sight position to make it a bit more fun, but its not hard to hit leopard ammo and 1 shot it from the front, or ammo rack an Abrams side aspect above 3rd? road wheel.

What squad does better for realism is forcing people into realistic views like drivers port, commanders/gunner sights so you can’t abuse 3rd person camera to look at stuff you wouldn’t otherwise be able to see, or use binos without having an exposed crew member.

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Yes, that is true. But, surgical strikes (like the drivers port), with Squad mechanics and realistic sights, are near impossible. I played with BMP-1s and T-62s as a 2 man crew a lot, and I always attack the centre of mass in hopes that I got the range right. Also, the vehicle combat in squad in general is much much slower.

Those aren’t the meta vics for insurgents, gotta strap 4 IEDs to a motorcycle and drive into an abrams.

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skill issue

Soviet tanks have a different skill curve.
Your guns on average are less powerful than competitors until autoloaded MBTs, so you need to have weakspot knowledge entirely packed into your mind.
For the guns that are powerful, they’re reloading once every 25 - 35 seconds.
Those flaws tend to be made up by mobility… or armor, and usually never both.

Soviet tanks in War Thunder really are a representation of what they’re like in the real world.
The only benefit they have in War Thunder is no parallax in the main game modes and a skilled playerbase, oh and a BR system that allows the tanks to be BR’d correctly.

The tanks are good for their BRs usually, just a different playstyle requirement a lot of the time.

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he’s using the objectively terrible ‘but muh tournament’ argument, the one has been ruled out numerous times because its a sealed environment with even rules and conventions that doesn’t apply in a normal game.

Using tournaments as a metric to evaluate which vehicles are good or not while lineups are arbitrariely elaborated by the organizers its just another piece of evidence of why the argument is fundamentally flawed.

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I’d say russian tanks when compared 1:1 to their western counterparts have fewer ‘cards’ and are more difficult to play in the current meta.

Ultimately side that loses the match is decided by who gets more single spawn premium tank users.

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Tanks are okay if you enjoy their specific playstyle of just holding W and hoping armor saves your ass. If you enjoy other playstyles plenty of other tanks are straight up superior.

That being said, benefits of RU mostly come from the air, so if you aren’t into that you’ll miss out on a lot of their overall power.

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Been saying since the very first T6x tanks that they are dog water to play and seems like at least some finally come to that conclusion too lol

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There are absolutely 0 problems with Soviet tanks at T-55A - T-62M1 level. I’d argue that’s the best B.R for the Soviets.

Its bad without upgrades below, and is in general just bad above.