But autoloader modules do not create secondary spall. The basket, being part of the horizontal-drive module does however.
Also probably important to add that what actually eats most of the (low-pen) spall on T-64/80 are two hidden 2mm structural steel platings around and below the autoloader.
i havent grinded russia fully yet, but i grinded the german, swedish, and japan trees. I have the oplot fully spaded and when your autoloader is damaged, your turret can still rotate and you can put one shot in the enemy. That alone is better
Page E-21 indicates that the M901 can be pushed and moved at speeds up to 25 mph with the launcher deployed.
Furthermore, The launcher itself is folded and stowed through manual control, not automatically. It can be left deployed if desired.
The takeaway is that movement with the launcher deployed is not necessarily prohibited, but it is only recommended to be limited at much lower speed for safety and equipment longevity. Since the game does not model mechanical wear, reliability, or maintenance concerns (these never will be implemented), I’d argue to remove this useless feature for the sake of ease.
Removing this useless feature would significantly improve usability and make the vehicle much enjoyable. Though, the vehicle would still be required to come to a complete stop before firing, which is historically correct.
and i completely agree! My issue is not tow launchers needing to slow down before firing because thats how wire guided missiles are, my issue is with the folding tow launchers having extra time to deploy before firing. The non folding wire guided launchers dont have to deal with that nonsense. The m901 is even worse because besides unfolding, it has to rotate 180 deg too