Tornados Ids bugs. Nerfs. useless 11.0

The MiG-29 currently has a positive strength of 910,000 N per wing. That equates to 1,820,000 N total strength. A weight of 14,200 kg equates to a 1g force of 139,302 N (14,200 * 9.81).

That means a MiG-29 weighing 14,200 kg in War Thunder will rip it’s wings at about 13 g (1,820,000 / 139,302 = 13.065)

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So we should be seeing a 10G rip at MTOW in that case (1820000/(18408*9.81)). Don’t think that’s the case in game though. Either way this has strayed off topic thank you for enlightening me on how the G system actually works in game.

The situation of Tornade IDS makes me worried about JH-7, I hope that developers will not give it “OP” missiles with no guided weapons or only 4x useless anti-ship missiles in a high BR, and IMO attack without guided weapons should be limited to below 10.7, otherwise they are almost useless.

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To be fair, overstressing could mean anything from putting excessing fatigue on the airframe to the structure completely ripping itself apart.

I don’t know why FBW is part of the discussion though - I’ve had the wings on the GR.1 just decide to come off when I gently initiating a turn with the mouse-aim cursor.

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It’s really not, especially for a plane which used EWAR as one of its main defences. It can’t exactly turn and dodge with the current flight model.

I don’t think its the worst offender, but I agree that the IDS is at too high of a BR. Its anti-ship missiles are worthless, leaving it with dumb bombs. Dumb bombs are worthless for CAS at the BR, since any SPAA can knock you down before you ever get in range to use them. Its only use is for bombing ground bases in air battles.

The jet can carry a couple of AIM-9L’s, but those can be found on planes at 10.0. Its radar is useless, which means that the IDR’s missiles are no more effective than those on the A-10A or A-6E. Its current BR puts it up against opponents that have look-down radar, and SARH missiles on top of all-aspect IR. The only rationale for a higher BR than 10.0, then, is by adding the jet’s speed into the mix. Personally, I only think that gets it to a 10.3, though. There are plenty of jet fighters at the BR than can keep up with the IDS at the BR, especially if it’s loaded down with bombs.

under no circumstance should the Tornado MFG be 10.3. 10.7 was the perfect place for it for months once the bugs were fixed… before Gajin obv decided on the 11.0 change.

I have long thought that the Tornado IDS variants, like the Tornado Gr1 really need to have a minor BR reduction. To be at 11.3 is kinda insane

Well Tornado IDS MFG is too limited. It just has dumb free fall bombs. For 11.0 thats a joke. Also just two Sidewinders. It can’t even fly basic maneuvers without ripping off its wings. Its slow with bombs, just flys straight and just got 56 countermeasures.

You can’t maneuver, you can’t outrun anything at your BR, you can’t really strike back with just two missiles and this small CM load. My pick would be BR 10.3 for this one. It no even got rocket pods or anything else than just these idiotic MK1000 bombs. Worst and most limited strike jet ingame.

The Assta Tornado is the same, just with GBU ability and thermal target pod. I’m not sure how much this weighs. Before the Pantsir and contrail patch this worked very well in Ground Forces. Now its a DOA mechanic, you can’t use it anymore. You get always shot down, since there’s no sneaky high alt bombing anymore. So I’d give it + 0.3. Should be 10.7.

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Kinda interesting how the Tornado IDS’s are 11.7 like a F-14A in SB feels a bit wrong

ADV, not IDS, but yeah, The F3 is 11.7 but the ADV is 11.3. Despite being identical, it sucks. And IDS version being 11.3 in SB is way too high, 10.7/11 would be far more reasonable, especially when the FGR2/FG1 are 10.7

Nope, IDS is in SB also 11.7

Really? Damn!

Tornado IDS MFG is 11.0 in Sim, and in my eyes the best bomb truck at this BR. Certainly the best Tornado for Sim.

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Yea, but the other TT Tornado’s IDS are 11.7 in SB which makes not realy any sense

Absolutely. The only change are the guided munitions, and they may be relevant in RB, but for SB, at the moment (with no point targets), that’s irrelevant.

Also, other aircraft liek Jaguars can also carry those weapons, and are of much lower BR.

11.0 is ok for the MFG, 11.7 too high for the others. But for a BR change of the other Tornados to take any effect, they would have to go doen to 11.0, and then maybe this would warrant also a lowering of the MFG to 10.7, for example, but this may be a tad too low already.

Another question, as I rarely fly the EC9 rotation at the moment: Are the Tornados actually flown “up there”? I remember only ever seing the MFG Tornados in Sim, never or only very rarely the others…

Nope, pretty none flys then

I almost exclusively fly the Tornado Gr1 [11.3] and will venture into EC9, but it does suck, and I fly far more defensively than I would in EC8. Tornado F3 [11.7] though is no match for F-16 or Mig-29 and is pretty dull to play. I can get a few kills, but one mistake, and you die as you are out classed completely. Seeing Tornado ADVs [11.3] from the italian tree in EC8 games, despite being idenical to the F3 makes me both sad and really mad. It is the perfect jet for EC8 and the F3 needs to go down. The ADVs should have been added a year+ ago when jets like the Mig-23 were top tier and IDSs before that.

But either way, would love to see all the Tornado IDS versions go down to either universally 11.3 but ideally down to 11.0. It makes little sense SB BRs. Harrier Gr7 is fine to go from 11.7 > 11.0 despite probably being one of the better jets in the british tree for Ec7/8 but Tornado Gr1 must remain at its RB rating, but the FGR2 Phantom can go from 11.3 > 10.7 despite being almost as fast as the Gr1, can in theory carry more bombs and has radar + full suite of AAMs. Im perpetually confused about Battle Ratings for SB

Its pretty clear why so few play Tornados and they are so rare. I see maybe 1 other Tornado of any type on my team maybe once every 5 or 6 matches. I see a few more on the other team maybe, But I think a fair few are MFGs when its 10.7-11.3 bracket. They were added too late to be relevant to the game, and placed too high in the BR to be fun

Funfact: Why tf is the German TT Tornado IDS 11.7 in SB, WHILE Every Other TT IDS is 11.3 in SB???
Sure the GR.1 has only the Mk.101 Engines, which are weaker, but the IDS (1995) has exactly the same engines and is in total a 1/1 copy of the ASSTA1 why is it at a lower BR???

Better engines. I dont agree with it at all, but that is the only conclusion I can come too. They are afraid the Tornados would be too fast for lower BRs I think. Its the only logical reason they choose the BRs.

But yeah, that sounds like dev cherry picking

Funny enough, I have a post for exactly this on-going, many examples of BRs just having no logic