The problem is people wants the economy and reseach to be better without spending money. Gameplay side is not as bad as progression is. And Gaijin mostly does changes to gameplay in a better manner. But they also avoid gameplay changes that will benefit player progress.
If i wanted to grind the whole tree with an average gameplay and without spending money, i would have to spend a huge amount of time to reach top tier. And wouldn’t make enough money to buy/train new vehicles right away. And possibly go into SL crisis if people didn’t oppose economy changes last year.
Some mistakes were made with the economy and the grind is a little excessive but what game isn’t? Gaijin having faults in their game isn’t anti-consumer.
The problem is, sometimes you survive for half and hour and get some kills but sometimes you die in the engagement without scoring anything. When you do so, you gotta spend 13k to 17k for just 1 respawn. And guess what, your good sorties didn’t pay off your respawn costs because you weren’t using a premium vehicle and there is a reward cap. Bombers and zombers have a better chance at this economy because they can score something without sacrificing much unlike fighter pilots.
The right attitude towards ‘mistakes’ is to point them out and correct them, not to look for excuses like a dutiful child
The core point of my post is this: why are bugs ‘fixed’ every time after the SALE is over, and why aren’t they fixed during and before the SALE?
The answer is obvious, gaijin understands that ‘fixing bugs’ can cause serious negative experiences for fighters in SALE, that’s why they ‘fix bugs’ after SALE is over and they’ve made their money.
GAIJIN is currently prolonging the game’s life by making it more difficult and reducing players’ SL and RP gains for various “bug fixes”, and they don’t care about your gaming experience at all. all of these things reasons is that gaijin’s workers just dont want tolose their jobs
In fact it’s not just a tornado problem, if you’ve been playing the game long enough then you’ll often find gaijin rushing to ‘fix bugs’ after the SALE is over, so why not ‘fix bugs’ before the sale! Why not ‘fix the bugs’ before the sale? That’s because gaijin knows that it will affect the sales of the packs, they only have money in their eyes. They only have money in their eyes. You as a player are a lamb to be slaughtered in their eyes.
You say ‘Gaijin doesn’t have a vendetta against the consumer’, ok, then explain the previous wave of refunds and ‘buy and weaken’. Gaijin, as a capitalist company, only thinks about how to make money, not about treating naive players like you as ‘customers’ or ‘God’
You said ‘The devs literally rely on the players to survive.’,
which is completely wrong, warthunder survives to this day solely on the fact that there are no other similar games in the field to compete with it, which ultimately led to gaijin’s success!
This ultimately led to gaijin’s success in creating a monopoly in the field and raising a large number of naive and filial children like you to defend gaijin’s actions.
If you don’t give Gaijin money they can’t keep up the servers, thus they have to shut down the game. If they shut down the game they can’t pay the Devs. Without pay the devs cannot buy food, pay rent or do any other necessities.
So tell me, if the devs want to support themselves and their family, why would they drive away their only customers?
Bro if you hate gaijin so much don’t give them money. Whining on the forums about a coincidence doesn’t help. You are actively slandering the developers, which is against the TOS.
You sound like a rambling madman who is angry over some trivial thing. The Tornado has to do what literally every other aircraft has do to. Not having such a feature for one aircraft would be unfair to everyone else.
actually the limit was missing due to a bug they didn’t deceive anyone and the tornado was on sale do to an event that made it so that they could not push back the sale
while the ability doesnt kill any vehicle really. Gaijin not being clear with it is very silly. I find 1.0 limit a balancing mechanic and we know how gaijin isnt able to balance vehicles out at all. Mach 1.1 that a lot of stuff have is more reasonable for all planes. Some stuff has 1.2 even.
Like I find this missleading. If its a bug then open your game fix every plane that doesn’t have a limit. And yes its that simple. If its balance issue maybe say it is. Other stuff around air rb bases can be done too.
And no even though theres at least 10 planes that should have the limit but dont per post like (f105d milan, SEM, early F104s, wing bombs on french jags, girppen, su-7, early mig-21s) for example theres more obviously As far as i can tell neither me or anyone else cant be bothered to report those.
Saying all aircraft in game have this limitation isnt true more like 50% have it with some having 1.1 or 1.2.
And neither gaijin wants to actually do this either cause like i said 50% of plane that should dont have that limit. Their limit change seems like band aid solution for air rb bombing.
By 50% i dont actually mean 50% of mach 1 capable jets but its not that far off probably
It’s not about balancing, being able to drop bombs super or subsonic changes nothing about an aircrafts powerlevel
It’s a realistic limitation as bombs dropped at such high speed can get trapped in the aircrafts own airflow and fly back into the airframe. There’s only a handful of planes that were specifically designed with supersonic bomb drops in mind like the A-5 Vigilante.
I
Personally
Would remove the limitation and then implement bomb physics that can make them fly back into the airframe because it would be so much funnier
Alternatively: the Premium Tornado wasn’t even that common of a plane, somebody probably bought the plane during the sale then bug reported the problem.
i mean happens quite a bit with props due to some bugs or skill issues. like bombs being flung into space cause they hit propeller or bombs spawning above your plane cause bugs like shackleton.
i agree that it doesnt change much. But way gaijin is doing it it seems they are actually doing it to change the gameplay. They will fail but everything suggest they arent doing it to just make it more realistic.
Dude stop sucking multi-million companies who doesn’t give a fuck about you.
Gaijin makes over 100m$ each year and they do not need any more to keep up the servers and develop the game. They are just trying to maximise their profit by exploiting costumers.
And not giving Gaijin any money and walking away is not an option because there is always enough players to make Gaijin that much money. Only one that gets hurt is you because there is no other games like War Thunder, nothing changes on the Gaijin’s side.
And you still didn’t get the fuckin points of this post. The problem is not they nerfed Tornado for balancing, the problem is they nerfed it AFTER a sale. While they could have done it BEFORE the sale.
Like they fixed french plane limits on planes that bomb bases regularly in rb. Same bombs on Milan? nah
Same bombs on Super Etendard? sure you rarely go supersonic but its not much effort to fix that.
Wing tip pylons on Jaguar A can drop above mach but inner ones cant? Not important.
If they wanted to make it a proper realistic feature of the game they wouldn’t miss those and 15 other examples.
All aircraft in game have the limitation that they cannot drop bombs above supersonic speed.
It was simply a bug on the Tornado that it could, along with the Mirage. Both of these were fixed in a subsequent update, bringing them in line with all other aircraft in game.
We posted here to also respond letting people know that all aircraft have this limitation in game, and any that don’t should be considered a bug: Update 2.37.0.136 - #5
The sale had nothing to do with this and was simply timed with the 50th anniversary of the first flight.