why cant we just have it act the exact same as other missiles with smoke currently.
Youre fine with it requiring a laser all the time but not allowing the radar to be blocked by smoke?
I think everyone would understand why it would be implemented this way.
We had more unrealistic implementations for longer.
Literally me, I want it in game even if its only got SAL right now. Because when A2G ARH seekers have their in game counter play we are then perfectly positioned to get the new seeker. As the all the barriers such as the missile FM, the physical model for the missile and launchers as well as them being mounted to an aircraft is all already done.
It is incredibly short sighted and bad faith to suggest it has no value to anyone.
In your world it wouldn’t come in any form at all, and then the masses would be complaining it wasn’t there at all. Its a lose lose situation for the developers because of terrible takes like this.
Unfortunately, this argument would be great if they had a track record of fixing things when the game was ready. But a lot of the time, they just don’t. Game was ready for magic 2s (example I am most familiar with) to be fixed, took tooth and nail to get them to listen. It isn’t that I don’t trust them, but I do worry that when things get implemented half correct they won’t fix it when the game is ready for it to be implemented entirely accurately.
Right so why not just wait until that time? I’m patient. Instead we get what is essentially a Hellfire from, I guess hell. Also the masses are complaining as we speak; hello, I and the thousand others who have replied to this are the masses.
I must’ve missed it, when exactly did Hellfires have a range of ~12km at sea level, how about 20km at altitude? From a fixed wing platform? Just a Hellfire?
Most are coping or arguing in bad faith, I understand the want to have Brimstone be fully introduced because it would be comically good, but that isn’t arguing from a balance perspective. Once counters are available in game then it can come in its full form. But for now we have the missile in game fully modelled except for the addition 2 modes.
This is a win for us and clearly there is no way to convince you of that because in your world we’d have nothing.
Just because you dislike the rather sound positions that run contrary to the party line does not make them bad faith. A lot of the questions raised are quite valid. Especially questions regarding the efficacy of the Kh 38 missile which, having used it relatively frequently, I assure you gives very little care about smoke unless they’re right next to a building. Which is the same defeat mechanism.
“Don’t add it then” is a bad faith argument, because its an optional weapon. I’ve seen numerous players acting in bad faith with that argument.
Hell Mr Fluffy I’ve seen you advocating in other threads for Gripen to get Brimstone, my guy if you want it added to another airframe and you know its only going to be SAL. That is bad faith.
I said it was theoretically possible, and on account of the limited ordnance on Gripen it would be better than nothing if it is coming. That does not mean I want it in the current state or don’t want it in the current state. You will note, if you read the comment in that thread, that I explicitly highlighted the ordnance count not the efficacy.
Which twisting that context is a pretty prime example of bad faith. I don’t really care that you did, but if you’re going to argue people are demonstrating bad faith at least have the courtesy not to be a hypocrite.
And yet again, as someone who uses Kh 38 at toptier, the arguments held against the introduction of the ARH seeker are defeated by the presence of Kh 38. This is doubly true for the IR kh38. I don’t particularly care that the argument is “existing mechanics defeat this missile” when that argument does not hold up. Kh 38 does not care about smoke in 80% of circumstances, and the 20% it is more likely defeated by a building than the smoke. For a lot of that 20%, I’ve had the kh 38 reacquire.
Which I would hope you’d note, buildings are also a defeat mechanism for an ARH seeker. The contradiction is evident and towing the party line just gets people frustrated with you, especially when there is no solid evidence provided to demonstrate the party line. Especially when the claim flies in the face of a lot of experience of the playerbase, both those on the receiving end of Kh 38 and those who are launching them.
I don’t really care about the missile itself so much as the contradictions in argument regarding the balancing of it, and the fact that we run the risk of yet another minor nation bit of kit not being fixed when the time comes.
NATO has smoke systems that function similarly to chaff to defeat MMW seekers. So that would be the first one I’d expect. Then there is general interference from ground clutter for MMW seekers would need properly modelling and finally electronic warfare options such as jammers etc.
Smin’s argument that it can’t be added in a fictitious state doesn’t hold water. The Yak-141 never had a radar, an RWR, or weapons yet it was added as an end of line vehicle for Russia. The KVT Premium tank for the US was never anything but an M1A1 yet Gaijin has determined it’s just a cosmetic kit for an M1 only because they didn’t want a higher tier premium at the time.
The Brimstones can absolutely be added in a semi-ahistorical, semi-fictional state as the doctrine for doing so is already there. It’s just that they are choosing not to apply it the British Tornado for some reason.