For a missile, the essence of which is a ARH and FnF, the fictional mode is what you are going to add in the next patch.
And in this blog, you can read why does Brimstone have such a low speed?
For a missile, the essence of which is a ARH and FnF, the fictional mode is what you are going to add in the next patch.
And in this blog, you can read why does Brimstone have such a low speed?
This is the historical performance of the missile. If you have some sources to show differently, please submit a report for review.
This would be incorrect. SAL is a fully historical mode of Brimstone. The alternative was not to introduce the missile type at all into the game. Which is not a good outcome at all.
Do you not acknowledge thats what Kh-38 is primarily used for?
It will be sniping SAMs and then destroying tanks in a way we have DEAD gameplay we just dont have SEAD tools.
Could you please share the sources based on which you adjusted the specifications of the missile?
This is a wonderful alternative because you are adding an aircraft with broken armament and unfairly inflated BR.
Rocket motor specs from Orbital ATK;
Range via MBDA;
Thank you.
You see, it is British. It isn’t allowed to come in even half functional even in the face of ordnance coming in that achieves the same outcomes they’re claiming stop Brimstone from being implemented properly. Only major nations are allowed effective means to strike targets in smoke.
The IR Kh38 already won’t have issues with smoke. It’ll just reacquire you if you’re moving out early, and if you aren’t moving out of the smoke then IOG will smite you anyway even if it misses in the smoke. But they won’t respond to this very specific issue because it is a hard question.
It is morbidly amusing how blatant this is.
again whats the reason the brimstones dont just work like mavericks?
Because they’re not Russian. The Brimstone has a 50/50 mode allowing it to operate exactly like a Maverick. Lock a target with a targeting pod, Brimstone goes off the rail, then uses it mmW radar to guide itself in. This negates the need for the LOAL mode and makes the damn thing actually usable instead of the dumpster fire they’re presenting us with. The only difference is the seeker head being radar instead of IR or TV. But according to the devs radar seeking ATGMs are not able to be countered which is a blatant lie. Their reasoning is full of holes and when presented with said holes they ignore you.
Why isn’t, “Mode 2” being used?
I feel like a broken record, but this would allow the missile to require a lock before being fired, but allow players a proper fire and forget weapon. This prevents the premature addition of the LOAL mode but again provides a much needed edge over the SAL mode.
I mean c’mon, “for fast moving targets in cluttered environments”. That’s literally any game of Ground Battles. Can the devs cut us some slack and compromise for the middle of the road mode?
“It can see through smoke”
It can be countered. And even if it could reliably see through smoke so what? Smoke is not consistently effective against ATGMs in-game currently.
Been said a thousand times before but the MMW seeker defeats smoke and cannot be balanced using existing ingame mechanics. As such its not coming at this time.
Then don’t add a missile that cannot currently be countered by existing in-game mechanics. Don’t add it then wait for the game to catch up, that is literally putting the cart in front of the horse. You delayed the Grom, might as well delay this.
I’ve said this before but this is a terrible argument, don’t add it at all because it cannot be introduced in its complete form? Just don’t use it, there you go, problem solved. And then the players who do want to use it can do so.
I had completely forgotten about the mirage f1s… their 12.0 in air rb let alone sim so whats gaijins excuse for the gr 4 being 12.3? hmd is good but it doesn’t matter when all you have are 2 missiles.
I’d love to see the players who want this in its current state.
Also it’s a pretty fair argument. You want your city to open a half completed bridge to the public, or wait until the bridge is done and ya know, not die? Adding things half-baked isn’t any better than not getting them to begin with.
It arguably is worse to add things half implemented. Magic 2s got implemented half assed and still haven’t recovered. That is partially because of lazy simulacrums of targeting information, but the point still stands.
We have plenty of stuff in game that didn’t exist in the way it has been implemented.
But taking the ability to see through smoke away from brimstone for balance purposes, is the line in the sand that cannot be crossed.